Senior Metal Graphics Engineer: GPU Rendering

unity3d

San Francisco (CA)

On-site

USD 130,000 - 180,000

Full time

14 days+

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Job summary

Unity3D in San Francisco is seeking a Senior Graphics Engineer to enhance Unity's Metal graphics pipeline. You will develop and maintain a high-performance API that optimizes the graphics performance on Apple devices.

This role requires over 10 years of C++ programming experience and deep expertise in Apple's Metal API. You'll collaborate with cross-functional teams and troubleshoot complex graphics issues to ensure efficiency. Join Unity's innovative environment and help deliver exceptional user experiences.

Qualifications

  • 10+ years of experience in C++ programming, focusing on modern C++ standards.
  • Deep expertise in Apple's Metal API.
  • Comprehensive understanding of GPU operation and Metal's resource management.

Responsibilities

  • Develop, optimize, and maintain the core graphics API layer with Metal.
  • Collaborate with teams to integrate Metal API layer with engine systems.
  • Profile and optimize graphics performance on Apple hardware.

Skills

C++ programming
Apple's Metal API
GPU operation
Graphics API codebase management

Tools

Xcode
Metal Debugger
Instruments

Job description

Unity3D in San Francisco is seeking a Senior Graphics Engineer to enhance Unity's Metal graphics pipeline. You will develop and maintain a high-performance API that optimizes the graphics performance on Apple devices.

This role requires over 10 years of C++ programming experience and deep expertise in Apple's Metal API. You'll collaborate with cross-functional teams and troubleshoot complex graphics issues to ensure efficiency. Join Unity's innovative environment and help deliver exceptional user experiences.

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