Senior Level Artist: Immersive Environments Lead

Take-Two Interactive

Massachusetts

Presencial

USD 90.000 - 134.000

Jornada completa

Hace 7 días
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Descripción de la vacante

Ghost Story Games is seeking a talented Senior Level Artist to join Judas, a narrative-driven project led by Ken Levine. You will craft environmentally rich spaces that support gameplay, storytelling, and performance budgets, collaborating with Narrative, Design and Art teams to realize a cohesive vision.

The role requires strong real-time engine experience (Unreal preferred), a proven track record in large productions, and a mentorship mindset to guide junior artists while pushing technical

Formación

  • Established experience in the game industry as a mid-level to senior Level Artist, preferably with experience working with larger, complex productions.
  • Proficient art and technical experience within a real-time Game Engine (Unreal 4 is a plus).
  • Experienced eye for form, line, value, rhythm, composition, and crafting deliberate visual hierarchy reads (focus direction, small-medium-large shape balance, ‘80/20 rule’).
  • Familiarity with performance evaluation and optimization – working mindfully within metrics to maintain a smooth player experience.
  • Experience with effective team-based iteration techniques, including a thoughtful consideration of the bigger picture of the overall game experience and creative vision and a ‘order of operation’ and ‘ROI’ approach to iterative development.
  • Ability to learn and understand technical tools and systems so they can be pushed to the limit to create the most visually interesting spaces

Responsabilidades

  • Prototype and execute on visually stunning environmental spaces that are both well attuned to the gameplay experience and tell bold, cohesive visual stories in support of the script and overall vision of world.
  • Collaborate with level design to support gameplay, keeping in mind things such as navigation, pacing, compositional sight lines, cover, verticality, and AI.
  • Serve as the key driver of all visual assets supporting spaces under your responsibility. This includes highly proactive and collaborative engagement with Art Leadership, Level and Narrative Design, Concept Art, and External Art Vendors to plan, prototype, and implement supporting assets, within an established pipeline and technical specifications.
  • As a Senior Level Artist, you are also expected to keep active tabs on the performance profile of all levels under your responsibility, ensuring visual content is authored efficiently and fits within established memory and performance budgets. For the Senior role we expect active collaboration beyond just your own content responsibilities, including working cross-functionally with other content disciplines to analyze the overall performance profile of spaces and strategize together on any balanced plans for optimization.

Conocimientos

Unreal Engine
Large productions
Mentorship
Performance optimization
Cross-functional collaboration

Herramientas

Unreal 4

Descripción del empleo

Ghost Story Games is seeking a talented Senior Level Artist to join Judas, a narrative-driven project led by Ken Levine. You will craft environmentally rich spaces that support gameplay, storytelling, and performance budgets, collaborating with Narrative, Design and Art teams to realize a cohesive vision.

The role requires strong real-time engine experience (Unreal preferred), a proven track record in large productions, and a mentorship mindset to guide junior artists while pushing technical

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