Senior GPU Video Streaming Engineer (Low-Latency Cloud)

NVIDIA Gruppe

Santa Clara (CA)

On-site

USD 184,000 - 357,000

Full time

14 days+
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Job summary

NVIDIA is seeking an experienced engineer to develop and optimize the media streaming stack for ultra-low latency, high-quality video across cloud and edge platforms. You will collaborate with GPU hardware and software teams to analyze performance and push for continuous improvements in video quality.

The role focuses on adaptive streaming, codec tuning, and robust pipeline design, with opportunities for impact across gaming and AI-edge projects. Competitive compensation accompanies the position.

Qualifications

  • Bachelor’s or Master’s degree in Computer Science or a related field or equivalent experience.
  • Proficient in C, C++, multi-threaded programming, system software design.
  • Experience with GPU-accelerated video and graphics pipelines, hardware-based video encoders, color spaces, video scaling, tone mapping, etc.
  • Familiarity with API frameworks such as DirectX, Vulkan, CUDA, OpenGL, V4L2, and NvMedia
  • Solid understanding of toolsets in video codecs like H.264, HEVC, and AV1, including tuning codec configurations to meet application requirements and trade-offs.
  • Proficiency in telemetry, statistical data analysis, and performance monitoring to measure and optimize video quality, latency, and system performance in cloud infrastructures.
  • Strong understanding of OS internals, drivers, and system software performance analysis, testing, and debugging.
  • 6+ years of experience in the above areas

Responsibilities

  • Develop and improve media streaming stack to deliver ultra-low streaming latency, video quality, and network resilience
  • Innovate, design, and develop features to improve image quality, performance, reliability, security, and maintainability
  • Analyze GPU/CPU performance for the video pipeline, isolate bottlenecks and implement solutions with GPU hardware and software teams
  • Develop tools to measure video quality experienced by users, refine to enable evaluation of quality improvements with high confidence
  • Leverage features and toolsets in the latest video compression technologies for different interactive graphics applications
  • Build adaptive streaming solutions that maintain quality and continuity under variable and unreliable network conditions

Skills

C/C++
Multi-threading
System software
Video pipelines
Telemetry

Education

Bachelor's or Master’s in CS

Tools

DirectX
Vulkan
CUDA
OpenGL
V4L2
NvMedia

Job description

NVIDIA is seeking an experienced engineer to develop and optimize the media streaming stack for ultra-low latency, high-quality video across cloud and edge platforms. You will collaborate with GPU hardware and software teams to analyze performance and push for continuous improvements in video quality.

The role focuses on adaptive streaming, codec tuning, and robust pipeline design, with opportunities for impact across gaming and AI-edge projects. Competitive compensation accompanies the position.

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