Senior Systems Engineer, QoS & Ultra-Low Latency Streaming

NVIDIA

California (MO)

On-site

USD 170,000 - 287,500

Full time

14 days+

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Job summary

NVIDIA is seeking an experienced engineer to design, develop, and optimize ultra low-latency C++ software for GeForce NOW streaming. You will build high-performance pipelines with WebRTC, GStreamer, and RTP/RTCP, and collaborate with encoding, cloud networking, and systems teams to deliver a low-latency, high-fidelity streaming experience.

Applicants should have 5+ years in C++ software development, strong OS knowledge (Windows/Linux), and experience with low-latency protocols.

Qualifications

  • Master degree in Computer Science or Electrical Engineering (or equivalent experience).
  • 5+ years of proven experience in C++ software development, optimization, test and debugging skills.
  • Deep knowledge of operating systems, multi-threading, socket programming, and performance-critical programming in Windows and Linux.
  • Good understanding of low-latency transport protocols (WebRTC, QUIC).
  • Strong analytical and problem-solving skills, with a self-motivated approach.

Responsibilities

  • Design, develop and test high-performance C++ software for ultra low-latency streaming.
  • Build and improve media streaming pipelines using WebRTC, GStreamer, RTP/RTCP, and related protocols.
  • Analyze performance metrics across server, network and media pipeline and optimize GPU and CPU utilization to reduce latency.
  • Define and implement KPIs for streaming quality, and user experience.
  • Collaborate with video encoding, cloud networking, and systems teams to deliver low-latency, high-fidelity streaming experience.

Skills

C++ development
Performance optimization
Multi-threading
Socket programming
Windows/Linux
WebRTC

Education

Master degree in CS or EE

Tools

GStreamer
WebRTC
RTP/RTCP
QNX
Linux
Windows

Job description

NVIDIA is seeking an experienced engineer to design, develop, and optimize ultra low-latency C++ software for GeForce NOW streaming. You will build high-performance pipelines with WebRTC, GStreamer, and RTP/RTCP, and collaborate with encoding, cloud networking, and systems teams to deliver a low-latency, high-fidelity streaming experience.

Applicants should have 5+ years in C++ software development, strong OS knowledge (Windows/Linux), and experience with low-latency protocols.

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