Senior GPU Shader RTL & Microarchitecture Engineer

MediaTek

San Diego (CA)

Presencial

USD 150.000 - 230.000

Jornada completa

14 días+

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Descripción de la vacante

MediaTek Research Lab Inc. in San Diego is seeking a Staff/Senior Staff GPU Engineer to spearhead shader design and optimization across automotive, IoT, and VR/AR markets.

You will apply deep expertise in GPU architecture, RTL design, and microarchitecture development, collaborating across teams to deliver next-generation GPU IP technologies.

Formación

  • Experience in GPU architecture and RTL design.
  • Hands-on shader design and optimization experience.
  • Strong SystemVerilog knowledge for GPU IP development.

Responsabilidades

  • Lead shader design and optimization for next-generation GPU IP.
  • Collaborate across teams to integrate GPU IP across markets (auto, IoT, VR/AR).
  • Drive microarchitecture development and RTL implementation.

Conocimientos

GPU architecture
RTL design
Shader design
SystemVerilog

Descripción del empleo

MediaTek Research Lab Inc. is seeking a Staff/Senior Staff GPU Engineer in San Diego to spearhead GPU shader design and optimization. The position requires extensive experience in GPU architecture, RTL design, and microarchitecture development. You will work collaboratively to deliver cutting-edge technology for various markets including automotive, IoT, and VR/AR.

The ideal candidate will have strong hands-on experience with shaders, microarchitecture, and SystemVerilog, contributing to the next-generation GPU IP technologies.

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