GPU Backend Compiler Engineer (CUDA/Vulkan), Equity Options

NVIDIA

Texas

Hybrid

USD 152,000 - 242,000

Full time

2 days ago
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Job summary

NVIDIA's GPU Software organization seeks a Backend Compiler Engineer to join the compiler team responsible for emitting high-performance GPU machine instructions for graphics and compute. You will work on a backend written in C++ and help drive optimizations across SIMT architectures.

The role requires a BS in CS/engineering, 3+ years of compiler code generation experience, strong C++ skills, and clear communication.

Qualifications

  • Bachelor's degree in Computer Science or Engineering or equivalent experience.
  • 3+ years of compiler code generation experience.
  • Excellent hands-on C++ programming skills.
  • Strong background in software engineering with robust, maintainable solutions.
  • Good communication and documentation skills.

Responsibilities

  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++.
  • Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools.
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions.
  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages.

Skills

C++ programming
Compiler codegen
Software engineering
Communication

Education

Bachelor's degree in Computer Science/Engineering
Master's degree or PhD preferred

Job description

NVIDIA's GPU Software organization seeks a Backend Compiler Engineer to join the compiler team responsible for emitting high-performance GPU machine instructions for graphics and compute. You will work on a backend written in C++ and help drive optimizations across SIMT architectures.

The role requires a BS in CS/engineering, 3+ years of compiler code generation experience, strong C++ skills, and clear communication.

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