GPU Backend Compiler Engineer — High-Performance GPU Codegen

NVIDIA

Redmond (WA)

On-site

USD 152,000 - 242,000

Full time

6 days ago
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Job summary

NVIDIA is seeking a Backend Compiler Engineer for its GPU Software organization. You will modify and extend a proprietary GPU compiler backend in C++, crafting new passes and optimizations to deliver high-performance code for graphics and compute workloads.

You will collaborate with global teams, contribute to deep-learning compiler tech, and help drive robust, maintainable toolchains across CUDA, OpenGL/Vulkan, and other NVIDIA pipelines.

Qualifications

  • Bachelor's degree in Computer Science or Engineering or equivalent experience
  • 3+ years of compiler code generation experience
  • Excellent hands-on C++ programming skills
  • Strong background in software engineering principles with focus on robust and maintainable solutions
  • Good communication and documentation skills and self-motivated

Responsibilities

  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++
  • Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages

Skills

C++ programming
Compiler backend development
Software engineering
Communication
Documentation

Education

Bachelor's degree in Computer Science/Engineering
MS/PhD in related field

Tools

LLVM
Machine IR
TableGen
LLVM IR
GlobalISel

Job description

NVIDIA is seeking a Backend Compiler Engineer for its GPU Software organization. You will modify and extend a proprietary GPU compiler backend in C++, crafting new passes and optimizations to deliver high-performance code for graphics and compute workloads.

You will collaborate with global teams, contribute to deep-learning compiler tech, and help drive robust, maintainable toolchains across CUDA, OpenGL/Vulkan, and other NVIDIA pipelines.

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