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Due Process (Giant Enemy Crab) seeks a Senior Generalist Engineer to build features for our tactical FPS in Seattle. You will own core gameplay systems, optimize performance, and guide teammates through the ship lifecycle.
Ideal candidates have 5+ years of Unity experience, shipped titles, strong debugging and engineering skills, and the ability to self-direct in a fast-paced, collaborative studio.
We're looking for a Senior Generalist Engineer to work on our upcoming tactical FPS Due Process. You’ll be responsible for building new features and bringing Due Process to completion. This position is onsite and will require you to be local to Seattle.