Technical Lead

Due Process (Giant Enemy Crab)

Seattle (WA)

On-site

USD 150,000 - 190,000

Full time

3 days ago
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Benefits offered by this job

Flexible working hours
Tight-knit team
Influential role on a shipping title
Mentorship within a young team

Job summary

Due Process (Giant Enemy Crab) seeks a Lead Engineer to guide an engineering team on our tactical FPS project. You will design new features, extend gameplay systems, and drive the title toward completion while staying local to Seattle.

You’ll manage 6–8 engineers, mentor teammates, and coordinate with design, art, and production to mitigate risk and accelerate delivery. The role requires shipped-game leadership and a strong engineering mindset.

Qualifications

  • 8+ years’ experience building reliable gameplay features.
  • One or more shipped games as a manager.
  • Ability to quickly and independently learn an established code base.
  • Strong engineering and debugging skills.
  • Strong work ethic and ability to self-direct.

Responsibilities

  • Evaluate and extend existing gameplay architecture and features.
  • Identify and address areas of technical risk.
  • Manage, task, and mentor a team of 6–8 engineers.
  • Coordinate with other departments and leadership.

Skills

Gameplay features experience
Engineering & debugging
Self-directed

Job description

We're looking for a Lead Engineer to work on our upcoming tactical FPS Due Process. You’ll be responsible for managing an engineering team, designing new features and bringing Due Process to completion. This position is onsite and will require you to be local to Seattle.

Primary Responsibilities
  • Evaluate and extend existing gameplay architecture and features
  • Identify and address areas of technical risk
  • Manage, task, and mentor existing team of 6 – 8 engineers
  • Coordinate with other departments and leadership
Requirements
  • 8+ years’ experience building reliable gameplay features
  • One or more shipped games as a manager
  • Ability to quickly and independently learn an established code base
  • Strong engineering and debugging skills
  • Strong work ethic and ability to self-direct
Extras
  • Firm grasp of optimization and efficiency in Unity
  • Experience building networked action games
  • Experience with graphics programming
  • Strong grasp of 3D math and spatial reasoning
Benefits
  • Flexible working hours with good work life balance
  • Tight-knit team with highly collaborative work environment
  • Influential role on a shipping title
  • Mentorship role within a young team
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