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Due Process (Giant Enemy Crab) seeks a Lead Engineer to guide an engineering team on our tactical FPS project. You will design new features, extend gameplay systems, and drive the title toward completion while staying local to Seattle.
You’ll manage 6–8 engineers, mentor teammates, and coordinate with design, art, and production to mitigate risk and accelerate delivery. The role requires shipped-game leadership and a strong engineering mindset.
We're looking for a Lead Engineer to work on our upcoming tactical FPS Due Process. You’ll be responsible for managing an engineering team, designing new features and bringing Due Process to completion. This position is onsite and will require you to be local to Seattle.