Senior Gameplay Architect (Hybrid)

Blizzard Entertainment

Irvine (CA)

Hybrid

USD 149,000 - 276,000

Full time

3 days ago
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Benefits offered by this job

Medical, dental, vision
401(k) with company match
Tuition reimbursement
Paid holidays and vacation
Mental health & wellbeing programs
Relocation assistance if needed
Free and discounted games

Job summary

Blizzard Entertainment seeks a Principal Gameplay Engineer to advance gameplay systems, collaborating with designers, animators, artists, and engineers to deliver compelling experiences. You will shape technical foundations, workflows, and engineering practices to support ongoing game development and growth.

This hybrid role is based in Irvine, CA, with a mix of remote and on-site days. You will lead technically, mentor teams, and help realize the studio's creative vision across worlds like

Qualifications

  • 12+ years in game dev engineering with AAA-level scope.
  • Expert in C++ with strong data-structure and algorithm skills.
  • Proven debugging and problem-solving capabilities.

Responsibilities

  • Collaborate with design to drive combat, traversal, and RPG systems.
  • Work with animators and engineers on content creation best practices.
  • Set up scalable core systems and infrastructure.
  • Shape engineering workflows and sustainable practices.
  • Evaluate tech, performance, and memory tradeoffs.
  • Learn and understand the architecture of large game systems.
  • Profile, debug, and optimize gameplay systems for quality and performance.
  • Mentor engineers through code reviews and knowledge sharing.
  • Contribute to an inclusive, diverse team culture.

Skills

12+ years experience
C++
Data structures
Algorithms
Debugging
Self-motivation
Modern tools/workflows
Communication

Tools

C#

Job description

Blizzard Entertainment seeks a Principal Gameplay Engineer to advance gameplay systems, collaborating with designers, animators, artists, and engineers to deliver compelling experiences. You will shape technical foundations, workflows, and engineering practices to support ongoing game development and growth.

This hybrid role is based in Irvine, CA, with a mix of remote and on-site days. You will lead technically, mentor teams, and help realize the studio's creative vision across worlds like

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