Associate Technical Director, World Systems - Hybrid

confidential

United States

Hybrid

USD 159,000 - 293,000

Full time

3 days ago
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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance
401(k)
Tuition reimbursement
Paid holidays
Relocation assistance

Job summary

Blizzard Entertainment in Irvine, CA is seeking an Associate Technical Director to lead World Systems for STARCRAFT. You will guide engineers and work with gameplay teams to deliver scalable systems and tooling for a story-driven, open-world shooter.

The role blends hands-on technical leadership with long-term planning, architecture ownership, and cross-functional collaboration. Hybrid work week with on-site days in Irvine is offered.

Qualifications

  • 10+ years in game engineering with leadership experience.
  • Proven ability to lead and inspire a team across projects.
  • Advanced proficiency in C++ and real-time systems.
  • Experience shipping large game systems and content workflows.
  • Strong understanding of gameplay architecture and software practices.
  • Excellent communication and collaboration across disciplines.

Responsibilities

  • Collaborate with discipline directors to define World Systems vision and roadmap.
  • Support cross-functional gameplay and content teams in bringing their vision to life.
  • Prioritize, review and direct work of a World Systems team daily.
  • Drive architecture and tooling to ensure productivity and high quality results.
  • Ensure engineering and content teams align on technical approach.
  • Hire and grow engineers and engineering leaders, fostering collaboration.
  • Direct responsibility for technical quality, stability and performance.
  • Partner with leads to improve team culture and alignment.

Skills

Team leadership
C++ proficiency
Gameplay architecture
Cross-functional collaboration
Performance optimization
Communication
Project management
Mentoring

Tools

Unreal Engine
Tooling/Engine integration

Job description

Blizzard Entertainment in Irvine, CA is seeking an Associate Technical Director to lead World Systems for STARCRAFT. You will guide engineers and work with gameplay teams to deliver scalable systems and tooling for a story-driven, open-world shooter.

The role blends hands-on technical leadership with long-term planning, architecture ownership, and cross-functional collaboration. Hybrid work week with on-site days in Irvine is offered.

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