Senior Gameplay AI Engineer - Pathfinding (Hybrid)

Placements24

United States

Hybrid

USD 66,000 - 90,000

Full time

5 days ago
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Benefits offered by this job

Competitive salary
Hybrid work in Randburg
Learning opportunities
Medical & retirement benefits

Job summary

Placements24 is seeking a Senior Gameplay Programmer focused on AI and pathfinding for a Randburg-based studio. You will design, implement, and optimize sophisticated AI behaviors and robust pathfinding systems, collaborating with designers and engineers to deliver engaging experiences.

The role requires 5+ years in gameplay programming, strong C++ skills, and hands-on experience with major engines like Unreal or Unity. Hybrid work options and a modern development environment are provided.

Qualifications

  • 5+ years of gameplay programming experience focusing on AI and pathfinding.
  • Expert in C++ with Unreal or Unity experience.
  • Strong understanding of AI concepts, data structures, and mathematics.
  • Proven experience implementing and optimizing pathfinding solutions (A*, NavMesh).
  • Bachelor’s degree in CS, Engineering, or equivalent experience.

Responsibilities

  • Design, implement, and optimize AI systems (behavior trees, state machines, GOAP).
  • Develop and refine advanced pathfinding algorithms for complex environments.
  • Collaborate with designers to translate gameplay requirements into AI behaviors.
  • Integrate AI and pathfinding into the game engine for performance and scalability.
  • Profile and debug AI/pathfinding code to resolve bottlenecks and errors.
  • Contribute to architecture for robustness and maintainability.
  • Mentor junior programmers and participate in code reviews and learning.

Skills

C++
Unreal Engine
Unity
AI concepts
Pathfinding

Education

Bachelor's degree in CS/Engineering

Tools

NavMesh
Behavior Trees

Job description

Placements24 is seeking a Senior Gameplay Programmer focused on AI and pathfinding for a Randburg-based studio. You will design, implement, and optimize sophisticated AI behaviors and robust pathfinding systems, collaborating with designers and engineers to deliver engaging experiences.

The role requires 5+ years in gameplay programming, strong C++ skills, and hands-on experience with major engines like Unreal or Unity. Hybrid work options and a modern development environment are provided.

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