Senior Game Technician (VR/Unity)

Onward Search

Seattle (WA)

Remote

USD 90,000 - 140,000

Full time

8 days ago
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Benefits offered by this job

Medical, Dental, and Vision Insurance.
Life Insurance.
401(k) Program.
Commuter Benefit.
eLearning and Ongoing Training.
Education Reimbursement.

Job summary

Onward Search is seeking a Senior Game Tech (VR/Unity) to develop and implement detailed character animations within Unity environments for a remote, out-of-region TEMP assignment. You will design animation state machines, blend trees, and IK systems to enhance realism in VR experiences.

Collaborating with engineers, designers, and artists, you will optimize performance and contribute to engaging character behaviors and interactions across gameplay systems.

Qualifications

  • Over 5 years of experience in technical or gameplay animation.
  • Proficiency with Unity and VR or simulation platforms.
  • Strong understanding of gameplay systems and animation implementation.
  • Knowledge of C# scripting is a plus.

Responsibilities

  • Develop and implement detailed character animations within Unity environments.
  • Design and build animation state machines, blend trees, and IK systems to enhance realism.
  • Collaborate closely with engineers, designers, and artists to ensure seamless integration.
  • Optimize animation performance and interactions for VR experiences.
  • Contribute to creating engaging, gameplay-driven character behaviors and interactions.

Skills

Unity
VR platforms
Motion capture / animation
Maya
C# scripting
Blender

Tools

MotionBuilder

Job description

A leading company specializing in immersive training solutions is hiring a Senior Game Technician (VR/Unity). This remote--out of region TEMP role supports a VR simulation training team and focuses on creating realistic character animations and gameplay systems in Unity.

There is no application deadline for this role.

Senior Game Tech (VR/Unity) Responsibilities:
  • Develop and implement detailed character animations within Unity environments.
  • Design and build animation state machines, blend trees, and IK systems to enhance realism.
  • Collaborate closely with engineers, designers, and artists to ensure seamless integration.
  • Optimize animation performance and interactions for VR experiences.
  • Contribute to creating engaging, gameplay-driven character behaviors and interactions.
Senior Game Tech (VR/Unity) Qualifications:
  • Over 5 years of experience in technical or gameplay animation.
  • Proficiency with Unity and VR or simulation platforms.
  • Skilled in using Maya, MotionBuilder, Blender, or similar tools.
  • Strong understanding of gameplay systems and animation implementation.
  • Knowledge of C# scripting is a plus.
Perks and Benefits:
  • Medical, Dental, and Vision Insurance.
  • Life Insurance.
  • 401(k) Program.
  • Commuter Benefit.
  • eLearning and Ongoing Training.
  • Education Reimbursement.

Eligibility requires working over 30 hours per week on an assignment lasting at least 10 weeks.

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