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Onward Search is seeking a Senior Game Tech (VR/Unity) to develop and implement detailed character animations within Unity environments for a remote, out-of-region TEMP assignment. You will design animation state machines, blend trees, and IK systems to enhance realism in VR experiences.
Collaborating with engineers, designers, and artists, you will optimize performance and contribute to engaging character behaviors and interactions across gameplay systems.
A leading company specializing in immersive training solutions is hiring a Senior Game Technician (VR/Unity). This remote--out of region TEMP role supports a VR simulation training team and focuses on creating realistic character animations and gameplay systems in Unity.
There is no application deadline for this role.
Eligibility requires working over 30 hours per week on an assignment lasting at least 10 weeks.