Senior Game Engine Engineer - Remote, Cross-Platform

Zwift

United States

Remote

USD 128,000 - 204,000

Full time

14 days+
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Benefits offered by this job

Performance bonuses
Equity
Medical benefits

Job summary

Zwift is seeking a Senior Software Engineer, Game Systems, to own core engine features and ensure a smooth, scalable experience across iOS, Windows, Android, Mac, and Apple TV. You’ll optimize graphics pipelines and subsystem performance while collaborating with designers, backend engineers, and product teams.

You’ll work in a remote-friendly US cadre, shaping architecture, writing high-quality C++ code, and delivering maintainable systems with strong instrumentation, testing, and CI/CD

Qualifications

  • Bachelor's degree in Computer Science, Software Engineering, or a related discipline.
  • 7+ years of engineering experience with 2+ years in game graphics/engine development.
  • Strong C++ development expertise with high-performance considerations.

Responsibilities

  • Design and implement game engine features and systems in C++ for all Zwift platforms.
  • Collaborate with cross-functional teams to deliver high-quality features.
  • Perform in-depth performance analysis, profiling, and optimization across platforms.
  • Build tools and frameworks to improve development workflows.
  • Debug and resolve issues across devices and platforms to improve reliability.
  • Contribute to code reviews, design discussions, and planning.
  • Ensure code quality through automated testing and CI/CD practices.

Skills

C++ development
Game graphics
Multi-threading
Memory management
Debugging
Performance analysis
Git
CI/CD
Automated testing
Remote collaboration

Education

Bachelor's degree in Computer Science

Tools

GLSL
GLSL ES / ESSL
MSL

Job description

Zwift is seeking a Senior Software Engineer, Game Systems, to own core engine features and ensure a smooth, scalable experience across iOS, Windows, Android, Mac, and Apple TV. You’ll optimize graphics pipelines and subsystem performance while collaborating with designers, backend engineers, and product teams.

You’ll work in a remote-friendly US cadre, shaping architecture, writing high-quality C++ code, and delivering maintainable systems with strong instrumentation, testing, and CI/CD

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