Senior Game Developer — Strategy Games & Core Systems

Stardock

Plymouth (MI)

On-site

USD 120,000 - 160,000

Full time

14 days+

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Job summary

Stardock in Plymouth, Michigan seeks a Senior Game Developer with a strong C++ background to ship titles and contribute to strategy games. The role offers relocation assistance and is based in our Plymouth, MI office.

The candidate will implement low level systems, architect core components for multicore CPUs, and mentor teammates while collaborating with Design, Production, and Art to define requirements and plans.

Qualifications

  • 7+ years of experience in game or simulation development.
  • Bachelor's Degree in Computer Science, Engineering, Mathematics, or relevant field.
  • Strong C++ background.
  • Passion for games and game design.
  • Self-motivated and loves solving problems.
  • Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal).
  • Expertise in several areas: optimization, networking, UI/UX, AI, physics, graphics, shaders, pipelines, terrain.

Responsibilities

  • Implement low level systems such as windowing, controllers, rendering, audio, and networking.
  • Architect, build and maintain core systems in modern C++ on multicore CPUs.
  • Write technical documents describing core systems.
  • Mentor and collaborate with other developers in a team environment.
  • Work closely with Design, Production, and Art to develop requirements and implementation plans.
  • Manage timelines and milestones to meet stakeholder expectations.
  • Work closely with Production and QA to address bugs.

Skills

C++
Game development
Multithreading
Graphics APIs
Problem solving

Education

Bachelor's Degree in Computer Science or related field

Tools

DirectX
OpenGL
Vulkan
Metal
Perforce

Job description

Stardock in Plymouth, Michigan seeks a Senior Game Developer with a strong C++ background to ship titles and contribute to strategy games. The role offers relocation assistance and is based in our Plymouth, MI office.

The candidate will implement low level systems, architect core components for multicore CPUs, and mentor teammates while collaborating with Design, Production, and Art to define requirements and plans.

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