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Proxima, a remote-first game studio based in San Francisco, seeks a Senior Game Designer to lead the design on a new PC simulation title. You will shape the creative direction, define game pillars, design progression systems, and oversee end-to-end implementation from paper prototypes through balance testing.
The role requires 5+ years of design experience, hands-on Unity skills, and a deep understanding of player psychology to drive emergent gameplay.
Proxima, a remote-first game studio based in San Francisco, seeks a Senior Game Designer to lead the design on a new PC simulation title. You will shape the creative direction, define game pillars, design progression systems, and oversee end-to-end implementation from paper prototypes through balance testing.
The role requires 5+ years of design experience, hands-on Unity skills, and a deep understanding of player psychology to drive emergent gameplay.