Senior Game Designer - Remote-First, Lead Creative Systems

Proxima

United States

Remote

USD 90,000 - 140,000

Full time

14 days+
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Job summary

Proxima, a remote-first game studio based in San Francisco, seeks a Senior Game Designer to lead the design on a new PC simulation title. You will shape the creative direction, define game pillars, design progression systems, and oversee end-to-end implementation from paper prototypes through balance testing.

The role requires 5+ years of design experience, hands-on Unity skills, and a deep understanding of player psychology to drive emergent gameplay.

Qualifications

  • 5+ years game design experience including moving a project from prototype to launch.
  • Strong understanding of emergent gameplay through dynamic systems.
  • Experience balancing progression and economies with spreadsheets.
  • Hands-on Unity development and collaboration with engineers.

Responsibilities

  • Set the creative direction, pillars, progression and key design elements.
  • Develop systems that simulate play with mathematical rigor.
  • Lead end-to-end implementation from prototyping to balancing and testing.

Skills

Game systems design
Player psychology
Systems balance
Unity in-engine development
Emergent gameplay

Tools

Unity

Job description

Proxima, a remote-first game studio based in San Francisco, seeks a Senior Game Designer to lead the design on a new PC simulation title. You will shape the creative direction, define game pillars, design progression systems, and oversee end-to-end implementation from paper prototypes through balance testing.

The role requires 5+ years of design experience, hands-on Unity skills, and a deep understanding of player psychology to drive emergent gameplay.

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