Senior Environment Artist — Immersive Horror Worlds (Remote)

Mob Entertainment, Inc.

United States

Remote

USD 134,000 - 170,000

Full time

7 days ago
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Benefits offered by this job

Profit sharing
Medical/Dental/Vision insurance
401(k) matching
FSA/HSA
Paid time off
Sick time
Holidays
Parental leave

Job summary

Mob Entertainment, a startup studio known for Poppy Playtime, seeks an experienced Environment Artist to craft immersive, semi-stylised horror environments. You’ll own key environments from blockout to polish, mentor artists across pods, and collaborate with Narrative, Design, Level Design, Lighting and Tech Art to maintain a cohesive visual direction.

Candidates should demonstrate AAA-quality portfolios, mastery of art fundamentals, modular workflows, and proficiency in Maya, 3ds Max, Blender,

Qualifications

  • Portfolio demonstrating mastery of environment set dressing, modeling, and texturing for realistic and semi-stylised, atmospheric spaces.
  • Expert command of art fundamentals, including composition, lighting, form, color, shape, value, and visual hierarchy.
  • Expert-level understanding of modular environment construction, trim workflows, and reusable asset systems.
  • Proficiency with Maya, 3ds Max, Blender, ZBrush, Marvelous Designer, Substance tools, and Photoshop.
  • Extensive experience with Unreal Engine 5, including level building, materials, scene assembly, optimization, and pipeline influence.
  • Experience shipping AAA or horror titles preferred.

Responsibilities

  • Design and build atmospheric environments for horror games.
  • Own benchmark environments from blockout to polish, setting visual and technical standards.
  • Guide visual hierarchy, composition, lighting to enhance mood and tension.
  • Develop modular, trim-based environment workflows in Unreal Engine.
  • Collaborate with Narrative, Design, Level Design, Lighting, Materials and Tech Art.
  • Provide environment art reviews to improve quality and consistency.
  • Mentor Environment Artists across pods and raise artistic standards.
  • Define project artistic standards, workflows, and quality benchmarks.

Skills

Environment art
Unreal Engine 5
Mentoring artists
Art direction
Cross-disciplinary collaboration
Modular workflows
Communication

Tools

Maya
3ds Max
Blender
ZBrush
Marvelous Designer
Substance Designer
Substance Painter
Photoshop

Job description

Mob Entertainment, a startup studio known for Poppy Playtime, seeks an experienced Environment Artist to craft immersive, semi-stylised horror environments. You’ll own key environments from blockout to polish, mentor artists across pods, and collaborate with Narrative, Design, Level Design, Lighting and Tech Art to maintain a cohesive visual direction.

Candidates should demonstrate AAA-quality portfolios, mastery of art fundamentals, modular workflows, and proficiency in Maya, 3ds Max, Blender,

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