Senior Distributed Systems Engineer - Bare-Metal Linux

NVIDIA

Santa Clara (CA)

On-site

USD 152,000 - 288,000

Full time

7 days ago
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Benefits offered by this job

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Benefits

Job summary

NVIDIA is seeking a systems engineer to design and operate high-availability workflows on bare-metal Linux within the VLSI Productivity and Infrastructure team. You will own long-running engineering pipelines, migrate legacy code to Go, and ensure reliable state coordination across shared resources.

The role emphasizes practical ownership, performance tuning, and scalable tooling, with opportunities to impact how chip design engineers operate at scale.

Qualifications

  • BS CS/EE or equivalent experience.
  • 5+ years developing and operating production software in Go and/or Python.
  • Strong Linux fundamentals: processes, filesystems, permissions, synchronization/locks, concurrency, debugging.
  • Solid distributed-systems thinking: failures, retries/timeouts, backoff, idempotency, operational rigor.
  • Experience building long-runtime automation or services on shared compute clusters (batch schedulers, build systems).

Responsibilities

  • Design, build, and deliver core components of our next-generation productivity platforms.
  • Develop reliable userspace infrastructure for long-running engineering workflows at scale on bare-metal Linux hosts.
  • Build state coordination over NFS (atomicity, idempotency/dedup, partial-write recovery, without privileged ops).
  • Build and improve orchestration around IBM LSF (submission/tracking, retries/cancel, log capture, fairness/backpressure).
  • Convert legacy codebases into modern powerhouses using incremental migration techniques (e.g., Perl to Go), with stage gates, parity strategies, and strong observability.
  • Debug and improve performance and reliability across Linux and Kubernetes, including operational tooling.
  • Collaborate with engineering users to turn ambiguous workflows into durable production systems.

Skills

Go
Python
Linux
Distributed systems
Batch scheduling

Education

BS CS/EE

Tools

LSF

Job description

NVIDIA is seeking a systems engineer to design and operate high-availability workflows on bare-metal Linux within the VLSI Productivity and Infrastructure team. You will own long-running engineering pipelines, migrate legacy code to Go, and ensure reliable state coordination across shared resources.

The role emphasizes practical ownership, performance tuning, and scalable tooling, with opportunities to impact how chip design engineers operate at scale.

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