Senior DevOps Engineer for Unreal Engine Games

EA Sports

Orlando (FL)

Hybrid

USD 120,000 - 170,000

Full time

3 days ago
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Benefits

Job summary

Electronic Arts is seeking an Advanced DevOps & Automation Engineer to design, implement, and maintain scalable systems for Unreal Engine game development at Tiburon Studios in Orlando. You will automate CI/CD pipelines, IaC, monitoring, and release governance, collaborating across gameplay, backend, and tools teams to improve velocity and reliability.

This role emphasizes automation, testing culture, and strong debugging in a hybrid onsite setting in Orlando, FL.

Qualifications

  • 7+ years of professional software development or DevOps experience.
  • 5+ years CI/CD with Jenkins, GitLab CI, or GitHub Actions.
  • 3+ years C++ programming.
  • 3+ years automation for large-scale or live-service environments.
  • Strong scripting in Python, Bash, or PowerShell.
  • Experience with Docker and Kubernetes.
  • Experience with AWS, GCP, or Azure.
  • IaC frameworks: Terraform, Ansible, CloudFormation.
  • Perforce and/or Git version control workflows.
  • Experience building monitoring/alerting (Grafana, Prometheus, Datadog, CloudWatch).
  • Networking, security concepts, and environment isolation.
  • Excellent debugging and communication in a collaborative setting.
  • Passion for automation and scalable, reliable systems.
  • Knowledge of Unreal Engine build/development tools is a plus.

Responsibilities

  • Design, implement, and maintain CI/CD pipelines for Unreal Engine game clients and backend services.
  • Automate build, deployment, and environment management across Dev, Staging, Production.
  • Develop and maintain infrastructure-as-code solutions (Terraform, Ansible, CloudFormation).
  • Monitor, diagnose, and resolve issues impacting build stability and uptime.
  • Collaborate with gameplay, backend, and tools engineers to remove bottlenecks in Unreal Engine workflows.
  • Manage version control integrations and release strategies.
  • Implement monitoring, observability, and alerting for reliability.
  • Drive deployment practices, testing automation, and rollback strategies.
  • Define and track engineering KPIs (build success rate, MTTR).
  • Promote DevOps best practices and testing culture across the studio.

Skills

DevOps experience
CI/CD pipelines
C++ programming
Automation
Python/Bash/PowerShell
Docker/Kubernetes
Cloud (AWS/GCP/Azure)
Terraform/Ansible/CloudFormation
Version control (Perforce/Git)
Monitoring (Grafana/Prometheus)

Tools

Unreal Engine
Unreal Build Tool
Unreal Automation Tool
Terraform
Ansible
CloudFormation
Perforce
Git

Job description

Electronic Arts is seeking an Advanced DevOps & Automation Engineer to design, implement, and maintain scalable systems for Unreal Engine game development at Tiburon Studios in Orlando. You will automate CI/CD pipelines, IaC, monitoring, and release governance, collaborating across gameplay, backend, and tools teams to improve velocity and reliability.

This role emphasizes automation, testing culture, and strong debugging in a hybrid onsite setting in Orlando, FL.

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