Senior DevOps Engineer for Unreal Engine Games

Electronic Arts

Orlando (FL)

Hybrid

USD 120,000 - 180,000

Full time

6 days ago
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Job summary

Electronic Arts is seeking an Advanced DevOps & Automation Engineer in Orlando to design, implement, and maintain scalable systems that boost developer velocity and build reliability for Unreal Engine projects.

You will lead CI/CD pipelines, IaC, and monitoring across Dev, Staging, and Production, collaborating with gameplay, backend, and tools engineers to remove bottlenecks and improve deployment practices.

Qualifications

  • 7+ years of software development or DevOps experience.

Responsibilities

  • Design, implement, and maintain robust CI/CD pipelines for Unreal Engine game clients, backend services, and tools using C++, python, c#, groovy, and more.
  • Automate build, deployment, and environment management processes across Dev, Staging, and Production.
  • Develop and maintain infrastructure-as-code solutions (e.g., Terraform, Ansible, CloudFormation).
  • Monitor, diagnose, and resolve issues affecting build stability, uptime, and environment health.
  • Collaborate closely with gameplay, backend, and tools engineers to identify and eliminate workflow bottlenecks within Unreal Engine.
  • Manage version control integrations and branch strategies to ensure stable and consistent release cycles.
  • Implement monitoring, observability, and alerting solutions to ensure proactive service reliability.
  • Drive continuous improvement in deployment practices, including test automation, rollback strategies, and release governance.
  • Contribute to defining and tracking key engineering KPIs, including build success rate, environment uptime, and mean time to recovery (MTTR).
  • Champion DevOps best practices across the studio, helping teams adopt modern, automated workflows.
  • Foster a strong testing culture by actively promoting best practices, mentoring team members, and driving the consistent adoption of effective testing methodologies across the team.

Skills

DevOps engineering
CI/CD pipelines
Python scripting
Cloud platforms
Container orchestration
Version control
Networking & security
Debugging & troubleshooting
Unreal Engine knowledge

Tools

Jenkins
GitLab CI
GitHub Actions
Terraform
Ansible
CloudFormation
Docker
Kubernetes
AWS
GCP
Azure
Perforce
Git
Grafana
Prometheus
Datadog
CloudWatch

Job description

Electronic Arts is seeking an Advanced DevOps & Automation Engineer in Orlando to design, implement, and maintain scalable systems that boost developer velocity and build reliability for Unreal Engine projects.

You will lead CI/CD pipelines, IaC, and monitoring across Dev, Staging, and Production, collaborating with gameplay, backend, and tools engineers to remove bottlenecks and improve deployment practices.

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