Remote Lead Systems Designer - Immersive Narrative Gameplay

Take-Two Interactive

Massachusetts

On-site

USD 107,000 - 159,000

Full time

14 days+

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Job summary

Ghost Story Games is seeking a talented remote Senior Designer to join Judas, led by Ken Levine. You will own core gameplay systems, prototype features, and collaborate with interdisciplinary sub-teams from concept to ship.

The role focuses on player mechanics, world simulation, and AI, with emphasis on balance and holistic gameplay integration. Ideal candidates have 10+ years in games systems design, Unreal 4 experience, and strong communication.

Qualifications

  • 10+ years of design experience on PC/console games in a systems design role.
  • Experience across full production cycle from concept to ship.
  • Proficiency with Unreal 4.
  • Ability to diagnose problems, work to deadlines, and operate independently.
  • Strong communication and collaboration skills.
  • Experience with shooters, immersive sims, or action RPGs.
  • Familiarity with Perforce or similar source control.

Responsibilities

  • Own the design, prototyping and fostering of core gameplay systems (player mechanics, world simulation, AI).
  • Lead, coordinate and participate in cross-disciplinary teams to implement and balance features from design to polish.
  • Author, revise and provide feedback on internal design docs and implementation guides.
  • Collaborate with design to integrate systems into level gameplay and balance multiple systems.
  • Iterate, balance and tune features based on feedback from leads, QA and playtesting.

Skills

10+ years design experience
Unreal 4 experience
Excellent communication
Systemic/procedural games
Shooter/immersive sims/action RPGs
Perforce

Tools

Perforce

Job description

Ghost Story Games is seeking a talented remote Senior Designer to join Judas, led by Ken Levine. You will own core gameplay systems, prototype features, and collaborate with interdisciplinary sub-teams from concept to ship.

The role focuses on player mechanics, world simulation, and AI, with emphasis on balance and holistic gameplay integration. Ideal candidates have 10+ years in games systems design, Unreal 4 experience, and strong communication.

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