Senior Character Tools Engineer – AI/ML Driven Rigging

PlayStation

United States

Hybrid

USD 144,000 - 216,000

Full time

14 days+

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Job summary

Sony Interactive Entertainment is seeking a Lead Character Tools Engineer to join the PlayStation Central Technology team. You will work on character creation, rigging, and animation pipelines, developing tools to streamline production and integrate new tech.

The role requires strong C++ and Python, extensive Maya experience, and collaboration with engineers, artists, and researchers. Exciting opportunities exist to leverage AI/ML to improve workflows and tooling.

Qualifications

  • Strong understanding of game development pipelines and run-time workflows.
  • Experience developing artist-facing tools in a production environment.
  • Ability to prototype, create, and deploy technical tools for character creation, rigging, and animation pipelines.
  • Familiarity with agentic AI models and shader/graphics workflows.

Responsibilities

  • Prototype and harden tools for character creation, rigging, animation, and runtime integration.
  • Set up and maintain project environments and automation opportunities.
  • Support multiple client environments, assets, and tools.
  • Write, maintain, and customize internal tooling and workflows.
  • Create and maintain technical documentation.
  • Participate in internal demos and conferences; travel as required.
  • Collaborate with teams and stakeholders to ensure cohesive pipelines.

Skills

C++ programming
Python scripting
collaborative teamwork
AI/ML exploration

Education

BS degree in Computer Science, Engineering, Graphic Art, or related field

Tools

Maya
MotionBuilder
Houdini
PyQt/PySide
HLSL
MaterialX
Perforce
Git

Job description

Sony Interactive Entertainment is seeking a Lead Character Tools Engineer to join the PlayStation Central Technology team. You will work on character creation, rigging, and animation pipelines, developing tools to streamline production and integrate new tech.

The role requires strong C++ and Python, extensive Maya experience, and collaboration with engineers, artists, and researchers. Exciting opportunities exist to leverage AI/ML to improve workflows and tooling.

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