Senior Character Artist

Makeshift Software Inc

Columbus (OH)

Hybrid

USD 90,000 - 130,000

Full time

12 days ago
Application generator

An application made for this job — a tailored resume and cover letter that speak straight to the posting.

Get past ATS filters

Job summary

Makeshift Software Inc in Columbus is seeking a Senior Character Modeler to build heroes, allies, and enemies for Hexborn. You’ll turn concept art into rigged, production-ready 3D models suitable for both stylized and photoreal lighting.

This is a hands-on, high-ownership role; collaborate with concept artists, riggers, and animators to shape the visual direction from concept to screen during a remote-first 3-6 month ramp, then a hybrid on-site cadence.

Qualifications

  • Senior level experience in character modeling for games.
  • Proficiency in creating production-ready, riggable 3D characters.
  • Ability to iterate from concept art to in-engine assets.

Responsibilities

  • Turn concept art into rigged 3D character models.
  • Work with artists, riggers, and animators to meet style targets.
  • Ensure models perform under both stylized and photoreal lighting.

Skills

Character modeling
Rigging collaboration
3D sculpting
Art collaboration

Tools

OptiTrack
Faceware
High-end workstation

Job description

Full-Time
About Hexborn

Makeshift Software Inc | Remote (3-6 months) - Hybrid On-Site

Hexborn is our upcoming dark fantasy action RPG - a brutal blend of hack-and-slash combat, deep dungeon crawling, guild progression, and player-driven rivalry set in a world consumed by an ever-expanding corruption known as the Graveglass Blight. Players rise from an unknown mage into the leader of a legendary guild, mastering arcane combat, recruiting allies, forging relics, and descending into cursed ruins and large-scale raids to uncover the truth behind their rare ability to fly.

The demo is live now on Steam.

We're in the midst of an art direction shift - moving from a strongly stylized anime aesthetic into a blend of photorealism and anime influence. We need a character modeler who can help define what that new visual identity actually looks like in 3D, not just execute an existing style guide.

The Role

We're looking for an experienced Senior Character Modeler to build the heroes, allies, and enemies that populate Hexborn.

You'll take concept art from our art team and turn it into rigged, production-ready 3D models that hold up under both stylized and photorealistic lighting - a core requirement given our current pivot toward a hybrid aesthetic.

This is a hands‑on, high‑ownership role. You won't just be executing a fixed spec - you'll be helping shape how our new visual direction translates from concept to screen, working closely with concept artists, riggers, and animators throughout.

Our Current Direction

We're Actively Pivoting From a Strongly Stylized Anime Style Toward a Blend Of Photorealism And Anime Aesthetics. For a Sense Of The Target Look

  • Reference 1
  • Reference 2

Perks & Tools

  • OptiTrack Prime 41 motion capture system
  • Faceware Mark IV mocap helmets for facial performance capture
  • Industry-grade workstation, built to spec: see our standard build
  • Remote-first for the first 3-6 months, transitioning to hybrid on-site thereafter

Work Arrangement

We'll start fully remote for a 3-6 month grace period while you ramp up and get embedded with the team, then transition to a hybrid on-site schedule.

Columbus Is Also a Genuinely Affordable Place To Build a Life Relative To The Coastal Cities Most Gamedev Careers Run Through. Cost Of Living Runs Roughly

50% below Seattle and Santa Cruz - driven mostly by housing, where Columbus's median home price (around $263K) compares to $808K in Seattle and $1.24M in Santa Cruz - and it stays competitive even against Montreal, historically one of the more cost‑conscious major gamedev hubs in North America.

Makeshift Software Inc is the developer and publisher of Hexborn.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Senior Character Artist
Senior Character Artist

Makeshift Software • Columbus (OH)

Hybrid
USD 90,000 - 120,000
OptiTrack Prime 41
Faceware Mark IV
Industry-grade workstation
+1
Senior Character Artist
Senior Character Artist

Cinnamon • Columbus (OH)

On-site
USD 90,000 - 130,000
OptiTrack Prime 41
Faceware Mark IV
High-end workstation
+1
Senior Character Artist — Remote-First (3–6 Months)
Senior Character Artist — Remote-First (3–6 Months)

Cinnamon • Columbus (OH)

Hybrid
USD 90,000 - 130,000
OptiTrack Prime 41
Faceware Mark IV
High-end workstation
+1
Senior Animator
Senior Animator

Makeshift Software • Columbus (OH)

On-site
USD 65,000 - 105,000
Remote during ramp-up (3–6 months)
Hybrid on-site schedule later
Industry-grade workstation
Associate Animator
Associate Animator

Makeshift Software • Columbus (OH)

On-site
USD 42,000 - 65,000
MOVE AI markerless mocap + Z CAM E2-M4
Faceware Mark IV mocap helmets
Industry-grade workstation
+1
Senior Technical Artist
Senior Technical Artist

Makeshift Software • Columbus (OH)

Hybrid
USD 100,000 - 150,000
OptiTrack Prime 41
Faceware Mark IV
Remote-first for 3–6 months
+1
Senior Character Modeler: Hybrid Aesthetic, Remote
Senior Character Modeler: Hybrid Aesthetic, Remote

Makeshift Software • Columbus (OH)

Hybrid
USD 90,000 - 120,000
OptiTrack Prime 41
Faceware Mark IV
Industry-grade workstation
+1
Senior Character Modeler — Remote-First, Hybrid On-Site
Senior Character Modeler — Remote-First, Hybrid On-Site

Makeshift Software Inc • Columbus (OH)

Hybrid
USD 90,000 - 130,000
Senior Animator Columbus, United States · Posted 04 September, 2026
Senior Animator Columbus, United States · Posted 04 September, 2026

Cinnamon • Columbus (OH)

On-site
USD 85,000 - 120,000
MOVE AI mocap
Z CAM E2-M4
Faceware Mark IV mocap
+2
Senior Gameplay Engineer
Senior Gameplay Engineer

Makeshift Software • Columbus (OH)

On-site
USD 75,000 - 105,000
MOVE AI markerless + Z Cam E2-M4
Faceware Mark IV mocap helmets
Remote-first for 3–6 months
+2