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Activision Blizzard is seeking an Animation Engineer (Expert-Principal) to advance realistic movement and believability across games. The role can be based in the US or Europe and may include remote work eligibility.
Responsibilities include researching and implementing features to enhance character fidelity, and enabling efficient workflows for animation teams. Significant senior-level hands-on coding and project leadership are required.
Activision Blizzard is seeking an Animation Engineer (Expert-Principal) to advance realistic movement and believability across games. The role can be based in the US or Europe and may include remote work eligibility.
Responsibilities include researching and implementing features to enhance character fidelity, and enabling efficient workflows for animation teams. Significant senior-level hands-on coding and project leadership are required.