Senior 3D Game Engine Engineer — Real-Time Geometry

Roblox

San Mateo (CA)

On-site

USD 243,000 - 295,000

Full time

14 days+

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Job summary

Roblox in San Mateo, CA is seeking a veteran 3D engine engineer to scale avatars and environments for billions of players. You will own end-to-end design and optimization of real-time systems for diverse devices.

Join a team focused on high-fidelity, scalable experiences, with collaboration across Rendering, Avatar, Studio, and external developers. Equity and full benefits accompany a competitive base salary.

Qualifications

  • 8+ years of professional experience building high-performance systems.
  • Strong C++ with large codebases.
  • Hands-on experience with real-time 3D rendering and geometry processing.
  • Ability to own ambiguous problems and drive end-to-end solutions.

Responsibilities

  • Design and ship 3D engine systems for avatar and environment geometry.
  • Collaborate with Rendering, Avatar, Studio, and external developers.
  • Profile and optimize engine performance across devices, especially mobile.
  • Mentor engineers, drive end-to-end projects, and maintain high code quality.

Skills

C++ Proficiency
Real-time 3D
Performance Profiling
System Architecture

Tools

Graphics pipelines

Job description

Roblox in San Mateo, CA is seeking a veteran 3D engine engineer to scale avatars and environments for billions of players. You will own end-to-end design and optimization of real-time systems for diverse devices.

Join a team focused on high-fidelity, scalable experiences, with collaboration across Rendering, Avatar, Studio, and external developers. Equity and full benefits accompany a competitive base salary.

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