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Proxima Studio is seeking a Senior Technical 3D Character Artist to lead our character pipeline, crafting modular, swappable features and a unified rig that supports countless NPCs. Your work will emphasize bold silhouettes, comedic physicality, and a systems-first approach within a stylized aesthetic.
You will architect the pipeline from the ground up, build plug-and-play facial features and clothing kits, and integrate with Unity using Mecanim and C# scripting for procedural animation and IK.
Proxima Studio is seeking a Senior Technical 3D Character Artist to lead our character pipeline, crafting modular, swappable features and a unified rig that supports countless NPCs. Your work will emphasize bold silhouettes, comedic physicality, and a systems-first approach within a stylized aesthetic.
You will architect the pipeline from the ground up, build plug-and-play facial features and clothing kits, and integrate with Unity using Mecanim and C# scripting for procedural animation and IK.