Rotational Engineer, Central Tech — Game & Online Systems

Activision Blizzard, Inc.

Los Angeles (CA, FL)

On-site

USD 42,000 - 78,000

Full time

6 days ago
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Job summary

Activision Blizzard, Inc. is launching a Rotational Engineer, Central Technology program in Los Angeles. The 18-month CTRP places engineers across Activision game studios, exposing you to graphics, online services, tools, and security while you rotate through three six-month assignments.

Successful candidates will have completed basic training in C++, with networking experience and solid 3D math skills. The start date is March 2026, with potential for a full-time role after completion.

Qualifications

  • Basic training in C++ (there will be a test).
  • Experience with network programming (TCP, UDP, security, NAT, etc.).
  • Understanding of 3D math, vectors, matrices, quaternions and linear algebra.

Responsibilities

  • Own, operate and support the services and features you develop.
  • Implementing features deep within game-specific engines.
  • Solve and fix online and multiplayer features.
  • Be excited and motivated to learn new areas of development.
  • Share portfolio link or Github if you have one.

Skills

C++
Network programming
3D math
LUA

Job description

Activision Blizzard, Inc. is launching a Rotational Engineer, Central Technology program in Los Angeles. The 18-month CTRP places engineers across Activision game studios, exposing you to graphics, online services, tools, and security while you rotate through three six-month assignments.

Successful candidates will have completed basic training in C++, with networking experience and solid 3D math skills. The start date is March 2026, with potential for a full-time role after completion.

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