Rotational Engineer, Central Tech — Game Platforms

Elsewhere Entertainment

Los Angeles (CA)

On-site

USD 42,000 - 78,000

Full time

3 days ago
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Benefits offered by this job

Medical, dental, vision
401(k) matching
Paid holidays and vacation

Job summary

Activision Central Tech offers an 18-month rotational engineering program (CTRP) across multiple studios on the West Coast, providing breadth in games technology and exposure to leading AAA titles. Participants rotate through various teams, gaining experience in game security, graphics, online services, and tools while building a diverse skill set.

The program starts in March 2026 and culminates in opportunities to apply for full-time roles within Activision’s studios, including Beenox,

Qualifications

  • Completed basic training in C++ (there will be a test).
  • Experience with network programming (TCP, UDP, security, NAT, etc.), client/server architecture, database development.
  • Understanding of 3D math, vectors, matrices, quaternions and general linear algebra.
  • Knowledge of LUA, Python or Java can help advance in the role.

Responsibilities

  • Own, operate and support the services and features you develop.
  • Implement features deep within game-specific engines.
  • Solve and fix online and multiplayer features.
  • Learn new areas of development and rapidly adapt to different teams.
  • Share your portfolio link or Github if you have one.

Skills

C++ basics
Network programming
Client/server
Database development
3D math
Scripting languages

Job description

Activision Central Tech offers an 18-month rotational engineering program (CTRP) across multiple studios on the West Coast, providing breadth in games technology and exposure to leading AAA titles. Participants rotate through various teams, gaining experience in game security, graphics, online services, and tools while building a diverse skill set.

The program starts in March 2026 and culminates in opportunities to apply for full-time roles within Activision’s studios, including Beenox,

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