Remote Technical UI Designer for Unreal Engine

Unknown Worlds Entertainment

United States

Remote

USD 90,000 - 130,000

Full time

14 days+

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Benefits offered by this job

Home office stipend
Professional development
Paid time off

Job summary

Unknown Worlds Entertainment is seeking a Technical UI Designer to own the implementation and polish of player-facing UI across all target platforms. You will partner with UI/UX, art, and engineering to create accessible, intuitive interfaces that perform well in-game.

This full-time remote role offers a chance to contribute to the Subnautica franchise on a globally distributed team, with emphasis on scalable UI systems and data-driven design approaches.

Qualifications

  • 5+ years in Technical UI Design with at least one shipped Unreal Engine title.
  • Proficiency with UMG, Blueprints, and Enhanced Input.
  • Strong Unreal UI architecture, state management and performance knowledge.
  • Experience with animated, data-driven UI components (HUDs, health bars).
  • Excellent UI/UX, usability, and visual design sense.
  • Strong debugging and documentation skills.
  • Self-directed, organized, and able to work remotely.
  • Strong written and verbal communication.
  • Good art fundamentals, animation, and aesthetics.

Responsibilities

  • Own UI implementation from wireframes to final polish across all target platforms.
  • Break down UI features into widgets, structures, classes, and data-driven components.
  • Collaborate with UI/UX, art, technical design, and engineering to deliver functional, performant interfaces.
  • Implement responsive animations and interactive UI behavior that react to gameplay events and input.
  • Advise on implementation approach, including Blueprint vs. native code, architecture, and workflow choices.
  • Optimize and debug UI/UMG and Blueprint issues to meet performance targets.
  • Improve UI design workflows, pipelines, organization, and documentation; contribute feedback throughout the UI creation process.

Skills

UMG
Blueprints
Unreal Engine
Data-driven UI
UI/UX understanding
Debugging
Remote collaboration
Communication
Art fundamentals

Tools

Photoshop
Illustrator

Job description

Unknown Worlds Entertainment is seeking a Technical UI Designer to own the implementation and polish of player-facing UI across all target platforms. You will partner with UI/UX, art, and engineering to create accessible, intuitive interfaces that perform well in-game.

This full-time remote role offers a chance to contribute to the Subnautica franchise on a globally distributed team, with emphasis on scalable UI systems and data-driven design approaches.

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