Remote Technical Artist: Game Assets & UI Prototyping

Booming Games

Oregon (WI)

Hybrid

Confidential

Full time

14 days+

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Benefits offered by this job

Remote‑first company
Competitive package
Dog-friendly offices in Berlin and Mal
Family-friendly policies
Career growth opportunities
Knowledge sharing opportunities
Dynamic culture

Job summary

Booming Games is seeking a Technical Artist to bridge art and development. You will prepare, export, optimize and implement game assets and animations, collaborating with Product and Design teams to deliver polished visuals and interfaces.

The role emphasizes prototyping, documentation, and maintaining asset pipelines. Applicants should have at least 2 years as a graphic designer, a tech‑minded mindset, and strong English communication skills.

Qualifications

  • At least 2 years of experience as a graphic designer.
  • Advanced knowledge of Photoshop and Illustrator.
  • Tech-oriented mindset and strong visual design skills.
  • Familiar with layouts, typography, motion graphics, and UI design.
  • Experience integrating assets into games and collaborating with teams.

Responsibilities

  • Create games in collaboration with Product and Design teams.
  • Prepare prototypes and mock-ups for game features.
  • Conceptualize visuals and develop layouts and UI assets.
  • Prepare technical documentation for asset pipelines.
  • Present ideas to stakeholders and incorporate feedback.
  • Export game assets from multiple sources and tools.
  • Interface between Design and Development to ensure asset implementation.

Skills

Graphic design
UI design
Typography
Motion graphics
Teamwork
Project management
English proficiency

Tools

Adobe Photoshop
Adobe Illustrator
JIRA
Confluence
Slack

Job description

Booming Games is seeking a Technical Artist to bridge art and development. You will prepare, export, optimize and implement game assets and animations, collaborating with Product and Design teams to deliver polished visuals and interfaces.

The role emphasizes prototyping, documentation, and maintaining asset pipelines. Applicants should have at least 2 years as a graphic designer, a tech‑minded mindset, and strong English communication skills.

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