Technical Artist

Booming Games

Oregon (WI)

On-site

Confidential

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Remote‑first company
Competitive package
Dog-friendly offices in Berlin and Mal
Family-friendly policies
Career growth opportunities
Knowledge sharing opportunities
Dynamic culture

Job summary

Booming Games is seeking a Technical Artist to bridge art and development. You will prepare, export, optimize and implement game assets and animations, collaborating with Product and Design teams to deliver polished visuals and interfaces.

The role emphasizes prototyping, documentation, and maintaining asset pipelines. Applicants should have at least 2 years as a graphic designer, a tech‑minded mindset, and strong English communication skills.

Qualifications

  • At least 2 years of experience as a graphic designer.
  • Advanced knowledge of Photoshop and Illustrator.
  • Tech-oriented mindset and strong visual design skills.
  • Familiar with layouts, typography, motion graphics, and UI design.
  • Experience integrating assets into games and collaborating with teams.

Responsibilities

  • Create games in collaboration with Product and Design teams.
  • Prepare prototypes and mock-ups for game features.
  • Conceptualize visuals and develop layouts and UI assets.
  • Prepare technical documentation for asset pipelines.
  • Present ideas to stakeholders and incorporate feedback.
  • Export game assets from multiple sources and tools.
  • Interface between Design and Development to ensure asset implementation.

Skills

Graphic design
UI design
Typography
Motion graphics
Teamwork
Project management
English proficiency

Tools

Adobe Photoshop
Adobe Illustrator
JIRA
Confluence
Slack

Job description

About the role

At Booming Games we are seeking a skilled and motivated Technical Artist to join our team. As a Technical Artist, you will work closely with the Art Lead and Product Owner to create visually stunning games. Your responsibilities will include preparing, exporting, optimizing, and implementing game assets and animations, creating prototypes and mock-ups, designing user interfaces and layouts, and maintaining the organization of creative assets. Additionally, you will be responsible for documenting technical specifications and guidelines for asset creation and pipeline processes. If you are a tech-oriented individual with a passion for game development and possess excellent communication skills, attention to detail, and project management abilities, we would love to hear from you.

Responsibilities
  • Create games in collaboration with the Product team and the Design team.
  • Prepare prototypes and mock-ups for game and feature behaviours.
  • Conceptualize visuals and develop design concepts, graphics, layouts and UI assets based on requirements.
  • Prepare documentation with technical specifications and guidelines for Game Artists and Animators.
  • Present ideas and solutions to stakeholders and incorporate their feedback.
  • Prepare and export game assets from multiple sources and tools.
  • Interface between Design and Development Teams, ensuring an optimal implementation of game assets.
Requirements
  • At least 2 years of experience as a Graphic Designer
  • Advanced knowledge of graphic design tools, including Adobe Photoshop and Illustrator
  • Tech-oriented mindset
  • Knowledge of layouts, graphic fundamentals, visual design, typography, motion, graphics and user interface designs
  • Understanding of how static and animated assets are integrated into a game
  • Strong teamwork, time management, and project management skills
  • Fast learner, problem solving, attention to detail, and the ability to work on multiple projects
  • Willingness to take responsibility in a fast changing environment
  • Excellent communication skills to clearly align with all stakeholders
  • Familiar with JIRA, Confluence and Slack
  • Fluent in English, written and spoken
Nice to have
  • Experience within the online gaming industry especially slot machines
  • Knowledge of Spine 2D animation
  • Knowledge of particle systems (Pixi)
  • Familiarity with HTML and CSS
Good to know
  • We kindly ask for your understanding that we can only consider applicants within the CET +/- 2 hrs
  • This full-time position can be a permanent employment in Malta or on a freelance basis for contractors in the other countries
Why Work for Booming Games

Founder led. Impact driven. Employee centric.
We come to the table with a compelling game offering for our clients. We are currently releasing an exciting game every 3 weeks, with aggressive plans to increase this to release a new game every 2 weeks. Using our cutting-edge technical expertise, we aim to shape this offering to have off-the-shelf games from which to take our pick from. We strive to establish a “one team” mentality with our internal clients, all working towards a common goal. We’re a multi-cultural and diverse team whose passions and strengths bring much joy into the work we do.

Our perks
  • We’re a 100% remote‑first company, offering a best‑in‑class remote experience
  • Competitive package
  • Dog‑friendly offices in Berlin and Malta
  • Family‑friendly policies
  • Career growth opportunities
  • Zestful working environment
  • Knowledge sharing opportunities
  • Dynamic culture surrounded by industry experts
  • Company social events for team bonding
Contact

HR Team

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Technical Artist
Technical Artist

Booming Games • United States

Remote
USD 70,000 - 110,000
100% remote-first company
Competitive package
Dog-friendly offices
+5
Technical Artist
Technical Artist

Booming Games • United States

Remote
USD 46,000 - 81,000
100% remote‑first company
Competitive package
Family‑friendly policies
+6
Senior HTML5 Game Developer
Senior HTML5 Game Developer

Booming Games • Oregon (WI)

Hybrid
Confidential
Remote-first work environment
Competitive package
Family-friendly policies
+2
Technical Producer (Documentation & Coordinator)
Technical Producer (Documentation & Coordinator)

Booming Games • United States

Remote
USD 70,000 - 90,000
100% remote‑first company
Competitive package
Dog‑friendly offices
+4
Remote-First Technical Artist — Game Assets & UI
Remote-First Technical Artist — Game Assets & UI

Booming Games • Town of Montana (WI)

On-site
USD 70,000 - 110,000
Remote-first
Competitive package
Dog-friendly offices in Berlin and/ or
+5
Lead Technical Artist
Lead Technical Artist

Frontier • Cambridge (MA)

Hybrid
USD 85,000 - 120,000
Annual bonus
Share option schemes
Private family healthcare
+2
Remote Technical Artist: Game Assets & UI Prototyping
Remote Technical Artist: Game Assets & UI Prototyping

Booming Games • Oregon (WI)

Hybrid
Confidential
Remote‑first company
Competitive package
Dog-friendly offices in Berlin and Mal
+4
Technical Artist
Technical Artist

Itransition Group • Georgia

On-site
USD 70,000 - 90,000
Remote work options
Medical insurance
English courses online
+1
Senior 3D Gameplay Artist
Senior 3D Gameplay Artist

Homa Games SAS • Town of Poland (NY)

On-site
USD 90,000 - 150,000
Insurance
Meal vouchers
Public transport support
+2
Senior 3D Gameplay Artist
Senior 3D Gameplay Artist

Homa Games SAS • Finland (MN)

Hybrid
USD 58,000 - 81,000
WeWork access in Europe
Home office setup allowance
Paris HQ access
+1