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Jobot is seeking a Technical Artist in Atlanta, GA to turn game design into working prototypes and build tools for the graphics team. You will work with Unity 2017, shaders, and particle effects while creating automation scripts to streamline production.
The role requires a portfolio, a bachelor’s in a relevant field, and 2–3 years of mid‑level experience in technical artistry. Proficiency with Unity, Maya, and Adobe tools is desirable for this position.
Jobot is seeking a Technical Artist in Atlanta, GA to turn game design into working prototypes and build tools for the graphics team. You will work with Unity 2017, shaders, and particle effects while creating automation scripts to streamline production.
The role requires a portfolio, a bachelor’s in a relevant field, and 2–3 years of mid‑level experience in technical artistry. Proficiency with Unity, Maya, and Adobe tools is desirable for this position.