Remote Real-Time Audio Engineer for Racing Games

iRacing Motorsport Simulations, LLC.

United States

Remote

USD 110,000 - 150,000

Full time

14 days+
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Benefits offered by this job

Health, dental, vision, and life insurance
401(k) and discretionary employer match
Paid time off (vacation, personal, sick, and holidays)

Job summary

A leading racing simulation company is looking for an experienced Audio Software Engineer to design and maintain sound systems for racing games. This remote position requires a minimum of 5 years of C++ programming experience and an understanding of audio middleware integration. The ideal candidate will collaborate with a team to enhance audio immersion and fidelity in racing simulations. Benefits include health insurance and a 401(k) plan.

Qualifications

  • 5+ years professional C++ programming experience.
  • Experience developing and integrating sound engines in gaming or simulation industries.
  • Experience with audio middleware and system APIs.

Responsibilities

  • Design, develop, and maintain sound systems for motor racing titles.
  • Collaborate with sound designers and recording artists.
  • Provide physics-driven soundscape alongside simulation engineers.

Skills

C++ programming
Audio middleware integration
Digital Signal Processing
Team collaboration

Education

BS in computer science or equivalent

Tools

FMOD
openAL
XAudio
Python

Job description

A leading racing simulation company is looking for an experienced Audio Software Engineer to design and maintain sound systems for racing games. This remote position requires a minimum of 5 years of C++ programming experience and an understanding of audio middleware integration. The ideal candidate will collaborate with a team to enhance audio immersion and fidelity in racing simulations. Benefits include health insurance and a 401(k) plan.
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