Remote Lighting Artist for Real-Time & Unreal VFX

Halon

United States

Remote

USD 41,000 - 54,000

Full time

14 days+
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Job summary

Halon Entertainment is seeking a talented lighting artist to light characters and environments based on personal vision and provided reference. The role requires understanding of real-time and pre-rendered lighting, with all work performed in Unreal Engine.

This is a remote-work opportunity for candidates in the United States. Ideal candidates have professional character lighting experience and familiarity with Unreal Engine and Perforce.

Qualifications

  • Previous professional experience in character lighting.
  • Experience in Unreal Engine and Perforce (p4v) or willingness to learn.
  • Strong sense of visual quality, composition, color, lighting, perspective and scale.
  • Knowledge of roto, paint, keying, clean-up and color correction preferred.
  • Team player who takes direction and constructive feedback well.
  • Excellent communication and organizational skills in a collaborative environment.
  • Able to meet tight deadlines in a fast-paced setting.
  • Knowledge of virtual production integration for film and TV is a plus.

Responsibilities

  • Light characters and environments with a consistent style.
  • Understand and mimic established lighting setups.
  • Solve creative and technical lighting problems with new tools.
  • Maintain aesthetic continuity across deliverables.
  • Generate final renders for approval.
  • Utilize Photoshop and After Effects as needed.
  • Unreal Engine will be used for all lighting assignments.

Skills

Character lighting
Visual quality
Team collaboration
Communication skills
Work under tight deadlines

Tools

Unreal Engine
Perforce (p4v)
Photoshop
After Effects

Job description

Halon Entertainment is seeking a talented lighting artist to light characters and environments based on personal vision and provided reference. The role requires understanding of real-time and pre-rendered lighting, with all work performed in Unreal Engine.

This is a remote-work opportunity for candidates in the United States. Ideal candidates have professional character lighting experience and familiarity with Unreal Engine and Perforce.

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