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Halon Entertainment is seeking a talented lighting artist to light characters and environments based on personal vision and provided reference. The role requires understanding of real-time and pre-rendered lighting, with all work performed in Unreal Engine.
This is a remote-work opportunity for candidates in the United States. Ideal candidates have professional character lighting experience and familiarity with Unreal Engine and Perforce.
Halon Entertainment is seeking a talented and enthusiastic lighting artist with a creative and technically proficient approach to lighting characters and environments based on personal vision and provided reference. The ideal candidate is someone with an understanding of real-time and pre-rendered lighting principles. This is a remote-work opportunity.
$30 - $39 per hour
Note : The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent in this position. Employees will be required to follow any other job-related instructions and to perform any other job-related duties requested by any person authorized to give instructions or assignments. All duties and responsibilities are essential functions and requirements and are subject to possible modification to reasonably accommodate individual with disabilities. To perform this job successfully, the incumbents will possess the skills, aptitudes, and abilities to perform each duty proficiently. Some requirements may exclude individuals who pose a direct threat or significant risk to the health or safety of themselves or others. The requirements listed in this document are the minimum levels of knowledge, skills, or abilities. This document does not create an employment contract, implied or otherwise, other than an “at will” relationship.
Originally posted on Himalayas