Remote Lead Systems Designer: Drive Gameplay Systems

Insomniac

Northern (KY)

Hybrid

USD 90,000 - 140,000

Full time

3 days ago
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Job summary

Insomniac is seeking a Lead Systems Designer to oversee the quality and on-time delivery of design systems for a large-scale game production. The role combines management and hands-on system design, mentoring a small Systems Design team to grow and excel.

Ideal candidates are self-driven, focused on practical, high-quality execution, and aim to foster continuous improvement across gameplay and staff development.

Qualifications

  • Team leadership and mentorship experience.
  • Experience designing and balancing gameplay systems.
  • Prototyping and iterating with scripting tools.

Responsibilities

  • Mentor and direct a Systems Designers team; hiring manager for the group.
  • Oversee design, prototyping, iteration and polish of gameplay systems.
  • Prototype and iterate using internal tools and scripting systems.
  • Foster cross-disciplinary collaboration with Gameplay Programming.
  • Create and maintain clear gameplay system documentation and tutorials.
  • Coordinate with Project Management to plan milestones and priorities.
  • Review ongoing work, drive iteration, and ensure on-screen quality.

Skills

Team leadership
Mentorship
Gameplay design
Prototyping
Documentation
Communication

Tools

Unreal Engine
Unity
UE4 Blueprint
Maya
Adobe Illustrator
Microsoft Office

Job description

Insomniac is seeking a Lead Systems Designer to oversee the quality and on-time delivery of design systems for a large-scale game production. The role combines management and hands-on system design, mentoring a small Systems Design team to grow and excel.

Ideal candidates are self-driven, focused on practical, high-quality execution, and aim to foster continuous improvement across gameplay and staff development.

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