Remote Lead Gameplay Engineer (Unreal & Multiplayer)

Gardens Interactive

Los Angeles (CA)

On-site

USD 206,000 - 238,000

Full time

14 days+

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Benefits offered by this job

Competitive salary
Stock options
Health coverage
Parental leave
Remote work NA

Job summary

Gardens Interactive is seeking a Lead Game Engineer to drive the Gameplay Engineering team in a fully remote studio. You will mentor engineers, own the technical roadmap, and collaborate with design, art, and production to deliver high-quality multiplayer experiences.

With 6+ years in game development (Unreal Engine) and 2+ years in leadership, you’ll balance architecture with pragmatic delivery, communicate trade-offs clearly, and take ownership in a lean, collaborative environment.

Qualifications

  • 6+ years of professional game development experience, shipped title(s) built in Unreal Engine.
  • 2+ years of experience directly managing or leading engineers (tech lead, team lead, or similar).
  • Strong C++ skills and deep familiarity with Blueprint workflows.
  • Hands-on experience with online multiplayer systems, including replication, client-server architecture, netcode, and related debugging.

Responsibilities

  • Lead, mentor, and grow a team of game engineers; set goals, conduct 1:1s, provide feedback, and support career development.
  • Plan, recruit, and interview technical roles within Gameplay Engineering.
  • Own team processes: planning, code reviews, on-call/bug triage, and estimation.
  • Communicate engineering status, risks, and trade-offs clearly to studio leadership.

Skills

Unreal Engine
C++
Blueprint workflows
Multiplayer replication
Netcode
Software architecture
Cross-functional collaboration
Team leadership
Communication

Tools

Unreal Engine

Job description

Gardens Interactive is seeking a Lead Game Engineer to drive the Gameplay Engineering team in a fully remote studio. You will mentor engineers, own the technical roadmap, and collaborate with design, art, and production to deliver high-quality multiplayer experiences.

With 6+ years in game development (Unreal Engine) and 2+ years in leadership, you’ll balance architecture with pragmatic delivery, communicate trade-offs clearly, and take ownership in a lean, collaborative environment.

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