Remote Lead Game Engineer — Unreal, Multiplayer

Gardens

Northern (KY)

Hybrid

USD 140,000 - 200,000

Full time

10 days ago

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Benefits offered by this job

Stock options
Life insurance
Disability benefits
401(k) / RRSP + DPSP

Job summary

Gardens Interactive is a fully remote game studio building connected multiplayer experiences. We seek a Lead Game Engineer to mentor engineers, own technical roadmap, and drive cross-functional collaboration with design, art, and production in a lean, high-ownership environment.

You will guide architecture, review code, and directly contribute to gameplay systems while supporting team growth and delivery in North American time zones.

Qualifications

  • 6+ years of professional game development with shipped titles in Unreal Engine.
  • 2+ years of direct engineering leadership or management experience.
  • Strong C++ skills and familiarity with Blueprint workflows.
  • Experience with online multiplayer replication, client-server, and netcode.

Responsibilities

  • Lead, mentor, and grow the Gameplay Engineering team; set goals and conduct 1:1s.
  • Plan, recruit, and interview technical roles within Gameplay Engineering.
  • Own team processes: planning, code reviews, on-call/bug triage, estimation.
  • Prototype or build gameplay systems when needed; maintain high-trust culture.
  • Collaborate with design, art, production and leadership to align on roadmap.

Skills

Unreal Engine
C++
Team leadership
Multiplayer systems
Blueprint workflows
Software architecture
Cross functional collaboration
Communication

Job description

Gardens Interactive is a fully remote game studio building connected multiplayer experiences. We seek a Lead Game Engineer to mentor engineers, own technical roadmap, and drive cross-functional collaboration with design, art, and production in a lean, high-ownership environment.

You will guide architecture, review code, and directly contribute to gameplay systems while supporting team growth and delivery in North American time zones.

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