Remote Lead Gameplay Engineer – UE5 3C Systems

Escape Velocity Entertainment Inc

United States

Remote

USD 140,000 - 200,000

Full time

2 days ago
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Benefits offered by this job

Holiday closures (Summer/Winter)
Private Medical & Dental Healthcare
Health & Wellbeing allowance
Top range tech for home setup
Region-based benefits

Job summary

Escape Velocity Entertainment Inc. is seeking a Lead Gameplay Engineer to shape the technical vision for 3C gameplay (character, camera, combat) in Unreal Engine 5.

You will bridge design intent and technical reality, leading a hands-on team of gameplay engineers and driving systems that feel great and ship on schedule. You will mentor engineers, set engineering standards, and collaborate with Design, Animation, and Production to deliver data-driven gameplay that is responsive, readable, and

Qualifications

  • Proven delivery of gameplay systems across a full development cycle.
  • Experience shipping AAA titles or live-service games.
  • Strong leadership and mentoring of engineers.

Responsibilities

  • Lead a team of gameplay engineers (≈5) on 3C systems (character, camera, combat).
  • Architect and implement data-driven gameplay features with Design and Animation teams.
  • Ensure performance, stability, and code quality through reviews, tests, and tooling improvements.
  • Collaborate with Production to plan work and manage risks, with hands-on coding responsibility.

Skills

C++
Gameplay systems design
Leadership
Unreal Engine 5
Team mentorship

Tools

Unreal Engine 5
Blueprints

Job description

Escape Velocity Entertainment Inc. is seeking a Lead Gameplay Engineer to shape the technical vision for 3C gameplay (character, camera, combat) in Unreal Engine 5.

You will bridge design intent and technical reality, leading a hands-on team of gameplay engineers and driving systems that feel great and ship on schedule. You will mentor engineers, set engineering standards, and collaborate with Design, Animation, and Production to deliver data-driven gameplay that is responsive, readable, and

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