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Escape Velocity, a fully remote game development studio, seeks a senior gameplay engineer to drive technical direction for core systems from prototype to ship. You will architect player movement, traversal, and camera work with Design and Animation, while owning performance and stability through hands-on C++ and Blueprint work.
Leading around five engineers, you’ll mentor, conduct 1:1s, and influence hiring.
Team Management:
What You Bring:
Escape Velocity is a fully remote game development studio that values player and teammate time, energy, and talent, focusing on rewarding, worthwhile work. We are a passionate team with a committed publisher, offering excellent benefits and a culture of play, autonomy, and constant improvement.