Remote Godot Game Developer: Gameplay Systems

Crossing Hurdles

United States

Teletrabalho

AUD 39 000 - 118 000

Tempo parcial

Há 9 dias

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Resumo da oferta

Crossing Hurdles is seeking a Godot Game Developer for contract work, focusing on advanced gameplay systems, scene creation, and asset integration. You will document processes, provide feedback, and mentor peers to improve code quality and project maintainability.

Proficiency in Godot and at least one other major engine (Unity/Unreal) is expected, with strong scripting skills and a portfolio demonstrating published work. Remote, part-time engagements of 10–40 hours per week are available.

Qualificações

  • Demonstrated experience in game development across AAA, indie, solo, or hobby contexts.
  • Portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries).
  • Advanced proficiency with at least one major game engine (Godot, Unity, Unreal).
  • Comfort with scripting languages such as C#, GDScript, C++, or Blueprints to modify gameplay logic.
  • Proven ability to identify and resolve gameplay issues through iterative playtesting.
  • Strong written communication for clear task instructions and acceptance criteria.

Responsabilidades

  • Design and implement advanced gameplay systems, mechanics, and features using Godot engine.
  • Collaborate on scene creation, visual scripting, and asset integration to ensure interactive and visually appealing content.
  • Provide in-depth documentation and regular written feedback on game development processes and delivered components.
  • Deliver comprehensive code reviews and mentorship to enhance code quality and maintainability.
  • Identify, analyze, and resolve technical challenges, optimizing performance and user experience.
  • Participate in iterative development cycles, contributing insights to improve playability and engagement.

Conhecimentos

GDScript
C#
C++
Blueprints
Performance optimization
Playtesting

Ferramentas

Godot Engine
Unity
Unreal Engine

Descrição da oferta de emprego

Crossing Hurdles is seeking a Godot Game Developer for contract work, focusing on advanced gameplay systems, scene creation, and asset integration. You will document processes, provide feedback, and mentor peers to improve code quality and project maintainability.

Proficiency in Godot and at least one other major engine (Unity/Unreal) is expected, with strong scripting skills and a portfolio demonstrating published work. Remote, part-time engagements of 10–40 hours per week are available.

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