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Crossing Hurdles is seeking a Godot Game Developer for contract work, focusing on advanced gameplay systems, scene creation, and asset integration. You will document processes, provide feedback, and mentor peers to improve code quality and project maintainability.
Proficiency in Godot and at least one other major engine (Unity/Unreal) is expected, with strong scripting skills and a portfolio demonstrating published work. Remote, part-time engagements of 10–40 hours per week are available.
Crossing Hurdles is seeking a Godot Game Developer for contract work, focusing on advanced gameplay systems, scene creation, and asset integration. You will document processes, provide feedback, and mentor peers to improve code quality and project maintainability.
Proficiency in Godot and at least one other major engine (Unity/Unreal) is expected, with strong scripting skills and a portfolio demonstrating published work. Remote, part-time engagements of 10–40 hours per week are available.