Remote Godot Game Developer for AI Training Projects

micro1 Inc.

United States

Remote

USD 55,000 - 110,000

Part time

12 days ago

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Job summary

micro1 Inc. is seeking a skilled Godot Game Developer for a remote contractor role. You will design and implement gameplay systems, contribute to scene creation, document processes, and provide code reviews.

Strong portfolio is essential, with experience in Godot and scripting languages. You’ll collaborate across disciplines to deliver high-quality, interactive content and help train AI systems with real-world inputs.

Qualifications

  • Portfolio is the most important part of your application and should showcase your best Godot work.
  • Proficiency with at least one major engine (Unity, Godot, Unreal) including editor tools, scene management, and debugging utilities.
  • Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, and ability to troubleshoot gameplay logic.
  • Proven ability to identify and resolve gameplay issues through iterative playtesting.

Responsibilities

  • Design and implement advanced gameplay systems, mechanics, and features using Godot engine.
  • Collaborate on scene creation, visual scripting, and asset integration to ensure interactive and visually appealing content.
  • Provide in-depth documentation and regular written feedback on game development processes and delivered components.
  • Deliver comprehensive code reviews and mentorship to enhance the project’s overall code quality and maintainability.
  • Identify, analyze, and resolve technical challenges, optimizing performance and user experience.
  • Participate in iterative development cycles, contributing insights to improve playability and engagement.
  • Support the adaptation of project assets and logic to meet evolving scope requirements.

Skills

Godot engine
C# scripting
GDScript
C++
Blueprints
Playtesting

Job description

micro1 Inc. is seeking a skilled Godot Game Developer for a remote contractor role. You will design and implement gameplay systems, contribute to scene creation, document processes, and provide code reviews.

Strong portfolio is essential, with experience in Godot and scripting languages. You’ll collaborate across disciplines to deliver high-quality, interactive content and help train AI systems with real-world inputs.

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