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YO IT Consulting is seeking a Game Developer for a contract role with a remote team. The candidate will work on engine-level features, rendering pipelines, and high-performance real-time graphics using C++ and multiple graphics APIs. Collaboration with designers and engineers will deliver high-quality experiences.
The role emphasizes cross-platform rendering work, shader development, and optimization across CPU/GPU, memory, and rendering workloads while maintaining clean, well-documented code.
Job Title: Game Developer
Job Type: Contract
Location: Remote
Job Summary: Our customer’s team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you’ll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.