Remote Associate Animator — Gameplay & Cinematics

Makeshift Software

Columbus (OH)

Hybrid

USD 42,000 - 65,000

Full time

12 days ago
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Benefits offered by this job

MOVE AI markerless mocap + Z CAM E2-M4
Faceware Mark IV mocap helmets
Industry-grade workstation
Remote for 3–6 months, then hybrid on‑

Job summary

Makeshift Software Inc. in Columbus, Ohio, is seeking an Associate Animator to support gameplay animation and prerendered cinematics for Hexborn. You will learn our pipeline, work with senior animators, and gradually own shots as you grow.

This hands-on role includes remote work for 3–6 months, then a transition to hybrid on-site. You will use Blender to animate, assist with mocap cleanup, and contribute to both bipeds and creature rigs while building a strong portfolio.

Qualifications

  • Some professional or strong portfolio-level Blender animation experience.
  • Familiarity with motion capture cleanup workflows (professional or coursework/personal project experience welcome)
  • Basic experience animating on biped and/or creature rigs
  • A strong demo reel or portfolio showing animation fundamentals — weight, timing, and readability
  • Eagerness to learn from senior animators and grow within a structured production pipeline

Responsibilities

  • Assist with gameplay moments and prerendered cutscenes in Blender under guidance of senior animators.
  • Support motion capture cleanup workflows from raw capture to production-ready animation.
  • Animate on both bipeds and creature rigs using the established rig library.
  • Follow and help maintain our rigging and animation standards.
  • Collaborate with senior animators to gain greater independence and shot ownership over time.
  • Work within our animation tooling and production workflow.

Skills

Blender animation
Motion capture cleanup
Biped/creature rigs
Demo reel/showreel
Eagerness to learn

Tools

MOVE AI
Z CAM E2-M4
Faceware Mark IV

Job description

Makeshift Software Inc. in Columbus, Ohio, is seeking an Associate Animator to support gameplay animation and prerendered cinematics for Hexborn. You will learn our pipeline, work with senior animators, and gradually own shots as you grow.

This hands-on role includes remote work for 3–6 months, then a transition to hybrid on-site. You will use Blender to animate, assist with mocap cleanup, and contribute to both bipeds and creature rigs while building a strong portfolio.

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