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Job summary
An independent game studio is seeking a 3D Rigger to create efficient and Roblox-compatible rigs for their plushie characters. The successful candidate will rig plushie models for various body types, ensure expressive movement, and test integration within Roblox Studio. Candidates should have proven experience in character rigging, particularly with Maya or Blender, along with strong skills in deformation and skinning. This role promotes collaboration with the art and animation team to enhance gameplay experiences.
Qualifications
Proven experience in character rigging using Maya, Blender, or Roblox Studio tools.
Strong understanding of deformation, skinning, and weight painting.
Experience with stylized or non-human rigs is a big plus.
Responsibilities
Rig plushie models for Roblox Studio.
Create animator-friendly controls.
Ensure rigs allow for expressive plushie movement.
Test rigs inside Roblox Studio for smooth integration.
Collaborate with the art/animation team.
Skills
Character rigging
Maya
Blender
Roblox Studio tools
Deformation understanding
Skinning and weight painting
Stylized rigging
Job description
An independent game studio is seeking a 3D Rigger to create efficient and Roblox-compatible rigs for their plushie characters. The successful candidate will rig plushie models for various body types, ensure expressive movement, and test integration within Roblox Studio. Candidates should have proven experience in character rigging, particularly with Maya or Blender, along with strong skills in deformation and skinning. This role promotes collaboration with the art and animation team to enhance gameplay experiences.