Realtime Rendering Engineer - 3D Graphics, C++ (Cupertino)

Kaleidoscope Innovation, Inc.

Cupertino (CA)

On-site

USD 120,000 - 180,000

Full time

42 hours ago
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Job summary

Kaleidoscope Innovation, Inc. in Cupertino, CA is seeking a Realtime Rendering and Graphics Software Engineer to advance our real-time 3D graphics software. You will design and optimize rendering pipelines and work across graphics APIs to deliver high-performance visuals.

Candidates should have a BA/BS and at least 5 years of hands-on experience with C++ in 3D rendering, strong problem-solving skills, and effective collaboration across teams to own and refine features.

Qualifications

  • BA/BS and 5 years of experience in 3D realtime rendering.
  • Strong proficiency in writing safe, performant C++ code.
  • Knowledge of the graphics pipeline, modern rendering techniques and image processing.
  • Experience with Metal, Vulkan, Direct3D 12 or WebGPU and shading languages (MSL, HLSL, GLSL, WGSL).
  • Ability to solve problems in 3D geometry using linear algebra.
  • Experience across all software development stages, from prototyping to optimization.
  • Strong debugging and problem-solving skills.
  • Excellent teamwork and communication skills.
  • Passionate about owning and refining features.

Skills

C++
Realtime rendering
Graphics pipeline
Shading languages
Graphics APIs
3D geometry
Debugging
Teamwork

Education

BA/BS in CS or related field

Tools

Metal
Vulkan
Direct3D 12
WebGPU
MSL
HLSL
GLSL
WGSL

Job description

Kaleidoscope Innovation, Inc. in Cupertino, CA is seeking a Realtime Rendering and Graphics Software Engineer to advance our real-time 3D graphics software. You will design and optimize rendering pipelines and work across graphics APIs to deliver high-performance visuals.

Candidates should have a BA/BS and at least 5 years of hands-on experience with C++ in 3D rendering, strong problem-solving skills, and effective collaboration across teams to own and refine features.

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