Senior Real-Time Rendering Engine Engineer for Maps

Apple

Cupertino (CA)

On-site

USD 120,000 - 160,000

Full time

14 days+

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Job summary

Apple is looking for a Senior Rendering Engine Software Engineer to enhance mapping experiences across all platforms. The role involves designing innovative algorithms to make 3D rendering visually stunning and efficient.

You will collaborate with designers, architects, and cartographers, impacting how users navigate and explore diverse geographical landmarks through Apple Maps. This position demands strong C++ development skills and experience in modern graphics APIs.

Qualifications

  • 5 years hands-on experience building real-time 3D rendering applications.
  • Mastery in writing safe and performant C++ code.
  • Experience with modern graphics APIs and shading languages.
  • Ability to use 3D geometry and linear algebra for graphics problems.
  • Methodical debugging skills and problem-solving instincts.

Responsibilities

  • Architect and implement rendering features across all Apple platforms.
  • Partner with teams to design new visual experiences.
  • Drive long-term technical strategies for rendering.
  • Optimize rendering performance and power efficiency.

Skills

C++ proficiency
3D rendering techniques
Graphics APIs (e.g., Metal, Vulkan)
Real-time application development
Multi-threaded programming
Communication skills

Education

BA/BS in a relevant field

Tools

GPU profiling tools

Job description

Apple is looking for a Senior Rendering Engine Software Engineer to enhance mapping experiences across all platforms. The role involves designing innovative algorithms to make 3D rendering visually stunning and efficient.

You will collaborate with designers, architects, and cartographers, impacting how users navigate and explore diverse geographical landmarks through Apple Maps. This position demands strong C++ development skills and experience in modern graphics APIs.

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