Remote Lead Lighting Artist – Real-Time AAA Lighting

Cloud Chamber

United States

Remote

USD 120,000 - 160,000

Full time

14 days+
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Job summary

Cloud Chamber seeks a Lead Lighting Artist to guide a high-performing team in delivering cinematic, real-time lighting for BioShock-inspired worlds. You will set standards, mentor talent, and own the lighting pipeline from concept to delivery.

You’ll collaborate with the Art Director, Core Tech, and Production to optimize performance, implement new techniques, and ensure AAA-quality visuals across environments and cutscenes.

Qualifications

  • 7+ years of real-time lighting and final rendering experience.
  • Proven track record as an Art Lead on at least one shipped AAA title.
  • Demonstrated ability to recruit, mentor, and retain top artistic talent.

Responsibilities

  • Lead a team of lighting artists and provide guidance, feedback, and mentorship to ensure high-quality results.
  • Establish best practices and standards within the team to drive productivity, quality, and excellence.
  • Collaborate with the Art Director and other leads to uphold the visual style and direction for lighting.
  • Develop and maintain a consistent lighting pipeline and workflows; be the primary contact for issues.

Skills

Real-time lighting
PBR lighting
Unreal Engine 5

Tools

Sequencer
Lumen

Job description

Cloud Chamber seeks a Lead Lighting Artist to guide a high-performing team in delivering cinematic, real-time lighting for BioShock-inspired worlds. You will set standards, mentor talent, and own the lighting pipeline from concept to delivery.

You’ll collaborate with the Art Director, Core Tech, and Production to optimize performance, implement new techniques, and ensure AAA-quality visuals across environments and cutscenes.

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