Principal Game Engineer — Remote Innovator

Skydance

Santa Monica (CA)

Remote

USD 217,000 - 246,000

Full time

10 days ago
Application generator

Stand out for this role — generate a tailored resume and cover letter in about a minute.

Get past ATS filters

Job summary

Skydance Games, a division of Paramount, is seeking a Principal Game Engineer to architect key game features and frameworks. The Principal Engineer serves as a craft leader, mentoring peers while not managing staff.

Collaboration with design, art, and audio teams will shape core systems and push technology forward. You will drive major components, own development schedules, and guide cross-title technology using modular approaches.

Qualifications

  • Multiple years of professional experience with several shipped games.
  • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine’s feature set.
  • Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers – helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.

Responsibilities

  • Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
  • Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
  • Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.
  • Developing and guide technology development using modular approaches for use across multiple titles.

Skills

C++
Unreal Engine
System architecture
Mentoring engineers
Communication

Tools

Blueprints

Job description

Skydance Games, a division of Paramount, is seeking a Principal Game Engineer to architect key game features and frameworks. The Principal Engineer serves as a craft leader, mentoring peers while not managing staff.

Collaboration with design, art, and audio teams will shape core systems and push technology forward. You will drive major components, own development schedules, and guide cross-title technology using modular approaches.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Principal Engineer
Principal Engineer

Skydance • Austin (TX)

On-site
USD 217,000 - 246,000
Principal Engineer
Principal Engineer

Skydance Media • Santa Monica (CA)

On-site
USD 217,000 - 246,000
Unreal Engine Tech Lead — Features & Systems (Remote)
Unreal Engine Tech Lead — Features & Systems (Remote)

Sky Dance • California (MO)

On-site
USD 217,000 - 246,000
Principal Game Engineer | Unreal Engine Tech Leader
Principal Game Engineer | Unreal Engine Tech Leader

Skydance • Austin (TX)

On-site
USD 217,000 - 246,000
Senior Gameplay AI Engineer — Remote
Senior Gameplay AI Engineer — Remote

Skydance Media • Washington (NC)

On-site
USD 150,000 - 180,000
Principal Game Engineer — Lead Gameplay Architect
Principal Game Engineer — Lead Gameplay Architect

Skydance Media • Santa Monica (CA)

On-site
USD 217,000 - 246,000
Remote Senior Systems Engineer — Unreal Engine Frameworks
Remote Senior Systems Engineer — Unreal Engine Frameworks

Sky Dance • California (MO)

On-site
USD 160,000 - 185,000
Principal Engine Architect - Real-time Game Systems
Principal Engine Architect - Real-time Game Systems

Activision Blizzard • Los Angeles (CA)

On-site
USD 171,000 - 317,000
Principal Game Designer: Lead Vision & Teams (Hybrid)
Principal Game Designer: Lead Vision & Teams (Hybrid)

United States Digital Space LLC • Cambridge (MA)

Hybrid
USD 122,000 - 169,000
Relocation support
Wellbeing program
Cycle to Work scheme
Senior Gameplay AI Engineer — Remote
Senior Gameplay AI Engineer — Remote

Skydance • California (MO)

On-site
USD 150,000 - 180,000