Platform Data Reliability & Automation Engineer II

Sony Interactive Entertainment

San Mateo (CA)

On-site

USD 150,000 - 225,000

Full time

3 days ago
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Benefits offered by this job

Medical, dental, vision benefits
401(k) matching
Paid time off

Job summary

Sony Interactive Entertainment seeks a Software Engineer II to help build scalable data infrastructure and automated platforms that power data services used by millions of players worldwide. The role blends backend Go development with Infrastructure as Code, API work, and operational reliability across cloud environments.

You will develop Go services, Terraform modules, and automation for provisioning databases, streaming platforms, and caching services, while enabling self‑service experiences

Qualifications

  • Degree in CS or related field, or equivalent practical experience.
  • 3+ years of software or platform engineering experience.
  • Experience building production software and backend services.
  • Experience with Terraform to provision cloud infrastructure.
  • Experience developing APIs with proper versioning and error handling.
  • Working knowledge of SQL/NoSQL, streaming, or caching tech (e.g., Cassandra, Redis, DynamoDB).
  • Experience with AWS or GCP and Kubernetes.

Responsibilities

  • Develop and maintain software, APIs, and automation for provisioning and managing database, streaming, and caching infrastructure.
  • Build and maintain reusable Terraform modules and Infrastructure as Code workflows for cloud, Kubernetes, and data‑platform services.
  • Develop backend services and platform tooling in Go to support infrastructure provisioning, configuration, and lifecycle management.
  • Automate operational activities such as deployment, configuration, scaling, upgrades, backup, recovery, failover, and decommissioning.
  • Help operate and improve SQL, NoSQL, streaming, and caching platforms at scale, including technologies such as Cassandra, Aurora, Aerospike, Kafka/MSK, Redis, DynamoDB, and ElastiCache.
  • Contribute to the availability, scalability, performance, and reliability of stateful data services
  • Help build self‑service and agent‑assisted experiences that translate developer intent into structured infrastructure specifications and Terraform‑based execution plans.
  • Build and enhance observability using metrics, logs, traces, dashboards, and actionable alerts.
  • Participate in on‑call rotations and incident response for database, caching, streaming, and supporting platform services.
  • Troubleshoot infrastructure and application issues involving database performance, capacity, connectivity, replication, storage, and resource utilization.
  • Contribute to root‑cause analysis and implement automated or systemic fixes that prevent recurring incidents.
  • Help define and measure SLIs, SLOs, error budgets, and operational health indicators for platform services.
  • Create automated tests for APIs, Terraform modules, infrastructure plans, operational tooling, and failure scenarios.
  • Collaborate with engineering, platform, security, and operations teams to deliver reliable and scalable data services.
  • Maintain technical documentation, API specifications, operational playbooks, runbooks, and onboarding materials.
  • Participate in code reviews, design discussions, capacity planning, and continuous improvement initiatives.

Skills

Go
Terraform
APIs
SQL/NoSQL
AWS/GCP
Kubernetes
Observability
Testing
Distributed systems
Incident response

Education

Bachelor’s or Master’s degree in Computer Science or related field

Tools

Terraform
Kubernetes
Kafka
Redis
DynamoDB
Aurora
Cassandra
ElastiCache
AWS
GCP

Job description

Sony Interactive Entertainment seeks a Software Engineer II to help build scalable data infrastructure and automated platforms that power data services used by millions of players worldwide. The role blends backend Go development with Infrastructure as Code, API work, and operational reliability across cloud environments.

You will develop Go services, Terraform modules, and automation for provisioning databases, streaming platforms, and caching services, while enabling self‑service experiences

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